1. #271
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    just came back for another look. This is so so cool. you should get this 3d printed. I'd buy one

  2. #272
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    Thanks guys , I appreciate all your comments and support!

    Yes, ALL with a MOUSE, you can imagine my pain. Well I never used tablet so not sure the difference, but based on impressions here it seems it makes a world of difference. I'll get one soon hopefully and then unleash my true ZPower! =)
    But yea it definitely affects organic sculpting I can imagine, and may explain partly why I'm always weak on things like cloth..


    And it's nice that you guys noticed all that symbolism in the features!
    @snowen20: Nice observations, thx, another thing I just noticed is the pentagon looking structure in center of pyramid. Also there r 2 drones on legs

    @voodoodad: thanks man. Yea I cant imagine polypainting something at this scale, I think I'll save myself the pain LOL. And nice observation bout the currency printing plates. I did not intend that but I should've done that now u mention it, would've fit perfectly!

    @KC: As far as polycount:
    Basically, loads of polygons. The pyramid in center by tself was up to 40 million

    - Each soldier was 20million.

    - The legs were 7 million each , only since lots of key features were box modeled

    - The rest, i.e. floor/arc well I don't remember but u can estimate from these approx figures of legs/pyramid

    - But, here's the key. Lots of these components were modeled separately and then combind together after using the beautiful Decimation Master plugin!

    - After decimation, altogether I managed to reduce everything to 10million polygons for final clay render in mental ray. All the renders are with decimated objects

    @LeoAMD: Aye I thought about the prospect of a print of this, would be AWESOME

    Thanks again guys, you're the best ^^
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  3. #273
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    Hi all, here is another clay render angle/closeup
    I also posted another old render of Archon, just slightly revisited and with some closeups.

    Just wanted to get the center soldiers in large and also a more interesting perspective:

















    And here is a tiny revision of Archon render:













    Last edited by Darukin; 04-03-12 at 12:51 PM.

  4. #274
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    epic work my friend!!
    Thank you,
    Zainuddin Fahad,
    Character artist.

  5. #275
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    I dunno why but its rly creeping me out
    amazing design/work


  6. #276
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    Quote Originally Posted by Darukin View Post
    @voodoodad: thanks man. Yea I cant imagine polypainting something at this scale, I think I'll save myself the pain LOL. And nice observation bout the currency printing plates. I did not intend that but I should've done that now u mention it, would've fit perfectly!
    I'll take a "happy accident" over something I did on purpose any day of the week! Even in the closeup view, they STILL look like currency plates to me. Awesome work, man!
    Last edited by voodoodad; 04-03-12 at 03:46 PM.
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  7. #277
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    Whaaaatttt the?! This is intense.

    Dude you should get a Wacom. You would go Super Saiyan and destroy us all.

  8. #278
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    Woooooaaaaaah!! This work is awesome. So good.

  9. #279
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    Hey thanks guys!

    Yes, with a mouse
    I must really get a WACOM now and express my true 'super saiyan' potential as you say lol. But I guess I just mastered the mouse as a medium by now

    Still putting together my first demo reel anyhow.

    For those who were wondering about ZAnimator by the way:
    My animation research (technical/programming phd) is getting in the way time-wise.
    I may have interesting things to add to ZAnimator, especially if I complete and manage to publish to SIGGRAPH this year, but that's for later but ONLY if the Zbrush SDK is made more flexible, and I await that flexibility. It's too limited as it is.
    I haven't been working on ZAnimator for ages for these reasons. (current phd research is dedicated to human-object interaction motion retargetting , for those curious).

    Cheers!
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  10. #280
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    maybe there should be a place where people can chip in to get you a tablet...because, if you're pullin' this stuff off with a mouse, whatever you would create with a tablet would be unbelievable! i'd throw in if i wasn't broke

    what are the specs on your computer to handle all those polys?
    Last edited by skinnybonez; 04-06-12 at 04:50 AM.
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  11. #281
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    @Skinnybonez lol thx for the suggestion! but too l8 ^^
    Good news guys
    I purchased a WACOM at last, a Cintiq 12wx

    I cant w8 for it to arrive, it's on its way
    I shall now explore the realm of CG with a tablet at last. I sure hope it improves my productivity and quality of work!
    Cheers
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  12. #282
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    Thumbs up

    Congrats on the purchase man! It surely will be better than a mouse. Ergonomically it will save your arm and wrist and you'll be able to work much fast and naturally. Can't wait to see the new work from it.

  13. #283
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    thanks Arthaven , much agreed! Cant wait to use it! I do have to get used to it first tho..

    In meantime I got an art test and phone interview for Blizzard to do, we'll see how it goes =)
    Are we allowed to share work created for art tests by the way ? (no NDA anyhow) or do we ask permission from them?
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  14. #284
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    WOW man!!! i'm really excited for ya...both for getting the cintiq...and i can't wait to see what you do now!...and for the potential blizzard gig. you should have that in the bag let us know how it goes...and i'm looking forward to see ANYTHING that you do...especially now!
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  15. #285
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    I would ask them just to be on the safe side.

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