@uzazil cheers mate
heres another update. done a bit more work on the texture.
texman02.jpg
@uzazil cheers mate
heres another update. done a bit more work on the texture.
texman02.jpg
quick update
cnt.jpg (237.1 KB)![]()
Looks like a Skinhead
Bring it on!
i loooooooove your update, keep it up man, great style.
your welcome lol I'm loving your style
Really diggin this guy! watchin for sure.
Nice work.
Hey heres another update. Been doing some tests with the SSSfast skin in 3DS Max.
This first one is with defult lights
And this is with a quick lighting setup to show the sub surface scatter
C and C welcome and also any tips for working with 3DS Max's SSS materials as I'm just starting to get the hang of it.
I really like your style, keep it up![]()
New Sketchbook! (with a new free skull on page 1!)
Man, how did you find this material in the 3DsMax?
I tryed to find it, but i never found it.
Bring it on!
soooo badass![]()
Hey Dhyego. Its a mental ray material. mental ray is a plugin renderer for max and maya. you need to download and install mental ray and then in max go to the renderer set up window and under the tab that says assign renderer you choose mental ray. once you have it selected you will find all of the mental ray materials in the material list. the one I'm using is the sssfast skin material. if you do decide to use mental ray here are some good tutorials on how to setup and understand the sss shaders.
http://vimeo.com/4408656
http://www.lamrug.org/resources/doc/...n-tutorial.pdf
@aquilar: cheers dude
Thank You very much Leo!
I think that my 3DsMax is using Vray as the render engine.
Bring it on!