1. #61
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    @uzazil cheers mate

    heres another update. done a bit more work on the texture.

    texman02.jpgtexman02.jpg
    Last edited by LeoAMD; 09-20-10 at 06:33 PM.

  2. #62
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    .

  3. #63
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    quick update

    cnt.jpg (237.1 KB) cnt.jpg

  4. #64
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    Looks like a Skinhead
    Bring it on!

  5. #65
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    i loooooooove your update, keep it up man, great style.

  6. #66
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    your welcome lol I'm loving your style

  7. #67
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    Really diggin this guy! watchin for sure.

  8. #68
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    Nice work.
    No one ever expected a pencil to draw for them.

    www.podagraph.com

    podaart.blogspot.com

  9. #69
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    @Dhyego julien n uzazil poda: Cheers guys. Your comments are much appreciated.
    @KPtoons Thanks man. you've got some awesome work yourself. by the way thanks for the mat cap on your sketchbook thread, I'll be using that for sure.

  10. #70
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    Hey heres another update. Been doing some tests with the SSSfast skin in 3DS Max.

    This first one is with defult lights

    bruteSkinTest02.jpg

    And this is with a quick lighting setup to show the sub surface scatter

    bruteSkinTest03.jpg

    C and C welcome and also any tips for working with 3DS Max's SSS materials as I'm just starting to get the hang of it.

  11. #71
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    I really like your style, keep it up
    New Sketchbook! (with a new free skull on page 1!)

  12. #72
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    Man, how did you find this material in the 3DsMax?
    I tryed to find it, but i never found it.
    Bring it on!

  13. #73
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    soooo badass

  14. #74
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    Hey Dhyego. Its a mental ray material. mental ray is a plugin renderer for max and maya. you need to download and install mental ray and then in max go to the renderer set up window and under the tab that says assign renderer you choose mental ray. once you have it selected you will find all of the mental ray materials in the material list. the one I'm using is the sssfast skin material. if you do decide to use mental ray here are some good tutorials on how to setup and understand the sss shaders.

    http://vimeo.com/4408656
    http://www.lamrug.org/resources/doc/...n-tutorial.pdf

    @aquilar: cheers dude

  15. #75
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    Thank You very much Leo!
    I think that my 3DsMax is using Vray as the render engine.
    Bring it on!

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