1. #46
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    Default Killface

    Speedsculpt of my favorite villain/single father and a render of my second assignment. Thanks to Muttonhead for the concept art. Killface 1.jpg killface 2.jpg Birmbauer render 1.jpg
    Last edited by lucaswschmidt; 07-07-11 at 10:52 AM.
    so much to learn...

  2. #47
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    Here's a sculpt I'm working on for an internship application. I'm having a hard time making the sausagey lizard legs believable and would love some C&C

    tan lizard 1.jpg

    Here's the creature sheet for the art test. It's with Arena Net in case any one wonders.

    CreatureTest2011.jpg
    so much to learn...

  3. #48
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    Been chomping away at this, almost done sculpting, test lopoly done with test uv's, starting to get into normal maps and getting things to display right in Marmoset Toolbag or Max.

    Once again I would love some critique on this project if anyone has anything to say.

    Tan lizard head-o.jpg Tan Lizard lopoly.jpg
    so much to learn...

  4. #49
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    Final Sculpt.

    Tan Lizard Final Sculpt.jpg
    so much to learn...

  5. #50
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    Your details are fine, the main problem is the anatomy. I know this is not a real animal, but it's based on real life references, and this is why the original concept art look so good. Type crocodile anatomy on google, and check how the legs are made compared to the one we have as human. Crocodile walks on their fingers, not hand or feet like you did on your model. Plus, the foward articulations look too much like an human arm, take the midle joint, it looks like an elbow on your model, when in real life, its a wrist. Making those distinction will help the overall realism of your creature.
    Cheers!
    Indie B.D
    DeviantArt page

  6. #51
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    actually its a dog with scales in the concept, not a crocodile, but still i agree with IndieBD on teh rest. The anatomy just isnt there ;]

  7. #52
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    Yeah, the anatomy on the limbs has been giving me problems the entire time I've been working on it, especially the back leg. Here's a shot from the side, any advice on what I can do to make it more believable?

    tan lizard final side.jpg
    so much to learn...

  8. #53
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    Post

    I've decided to give my Killface head sculpt a body to test out the new features. Dynamash is great, Clay Polish is tons of fun. Curves and insert brushes are just plain crazy.


    so much to learn...

  9. #54
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    Default Colossus

    More crazy dragon stuff.


    so much to learn...

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