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  1. #1

    Default Earthtribers Sketchbook

    Hi Guys it seems I too am a Zbrusherholic... my addiction has been developing in to a full blown habit over the past year... I am actually a mural artist who specializes in painting ultra violet paintings...

    when developing my art skill I used a lot of Fimo and sculpy to make a multitude of characters when I was at college and I also trained as a traditional 3d animator... worked for spitting image for a while and then gave it all up to go live in the jungle for 4 years where I started painting....

    Then I found the wonderment Zbrush and have enjoyed watching this forum for some time... last night I did a sketch which I love and now feel like I am ready to start sharing my work with you guys hoping that your crits and advice can help take me to the next level and I would love to work as a freelance modeller and character designer....

    I am in need of switching my aspire 6920 to a 64bit O system and getting another gig of ram to start handling the size of models I am approaching as I travel a lot and work from my laptop.....
    normally using my wacom tablet but that has been out of action for a month now with usb wiring issues so limited to my touchpad on my laptop but happy with my progress...


    ploymesh queen colour.jpg
    so this is last nights sketch very happy with progress with give it another days work I imagine in time

    tq zsphere base.jpg

    tq adaptive base.jpg



    Below is my current Zbrush project This one is huge and fortunately the new Zbrush 3.5 is handling a lot more polygons so I can get more achieved... I want this to be fully posed and have elaborate amour on the dragon rider also want to get some serious flames coming off a dramatic swooping flight scene perhaps with one foot touching a rock base for effect.... the rider will be exaggerated feature wise but holding magical staff and in dramatic speed flight pose.... all in all exciting and I plan to use this thread to go on that journey....
    ZBrush dragon works.jpg

    drag torso.jpg

    ZBrush doctor in the nod.jpg

    typical of my traditional sculptures.... using sculpy ad wire armatures
    lrgthumwizard fig.jpg

    ape kong.jpg

    kong et logo1.jpg

    ZBrush Drag.jpg


    well I hope you enjoy these.... I look forward to some helpful direction

    thanks guys
    Last edited by earthtriber; 09-19-09 at 12:32 PM.

  2. #2

    Default

    dragon teeth.jpg

    dragon teeth created I want to build interior of the mouth can anyone guide me to a good tutorial for animate-able structure.... the teeth still have to be laid out on the interior and a tongue would be great to make room for some flames.....

    now to work out where the reigns go?

  3. #3
    Senior Member User Gallery
    Join Date
    Sep 2008
    Posts
    126

    Default

    this is kindv'e old, but i believe it still applies:

    http://www.thehobbitguy.com/tutorial...ing/page11.html
    Last edited by Universable; 09-19-09 at 02:26 PM.

  4. #4

    Default

    chinese heads.jpg

    adding wrinkles to a sculpture which has been lying around looking like it did on the right image I am happy with where its now headed... its part of a very large project... more to come

    having a few problems with importing alphas in 3.5? so cant seem to get to good wrinkles as yet good challenge work in progress for the moment....

    and thanks Universable very helpful......

    chinese heads unsym detailed.jpg
    Last edited by earthtriber; 09-19-09 at 05:17 PM.

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