1. #16
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    thanks guys, I haven't textured it yet, ill be doing that soon though.

  2. #17

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    working on textures update, crits always welcome
    thank you more work on ao and color then spec and reflec i hope.

    WIP-8--BIG.jpg

  3. #18
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    Cool bot!
    Happy ZBrushing! Greetings, Dominiek D.R.



  4. #19

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    update on texture added more color to different parts worked on spec for the life of me the alpha wount work right fix some stuff and work on base or something then lighting stuff.

    WIP-10--BIG.jpg

  5. #20

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    Great model! Love the Hulkbuster suit.

    A couple things...

    There are some pretty obvious symmetrical damage details going on throughout the model. It's cool to have damage in the same spots in places that might rub together, or hit things in a similar way. But it should stay asymmetrical, really adds to the feel of the model and gives your eye something more interesting to look at. Maybe even throw in a hulk fist dent or some dents on his wrists from hulks grabs. Just a thought.


    Also, I think a different spec setting for the black metal bits would be good, a more subdued, diffused primer look. Might suit this particular version of Ironman. Maybe you already had that planned...

    At any rate it's a great model, good work!

  6. #21
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    thanks labotomizer, a couple people have told me that about the hand print stuff maybe more than those scratches and im try to fit in as much as I can with the time remaining and I think you right on the spec I played with different atts with different parts of the model and it helps to break up the texture look.

  7. #22

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    my final beauty shot comicon entry
    Beaty-Sheet.jpg

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