1. #496
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    Quote Originally Posted by tonare View Post
    Thanks for everything bro. You've brought a ton of inspiration to me and answered many many questions I had and some that I didn't know i had yet lol. Being new to zBrush this thread has been invaluable from the zSketch stuff, interfaces, mats to the transpose tips.

    You as well as everyone else of the same aspect are very welcome. Glad I could be of some assistance.

  2. #497
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    ZOMG...I never thought of it until you mentioned it...ZBrush Merchandise.
    T-Shirts...why are there no Pixologic ZBrush T-shirts!!?!?!?!
    I need one...now.
    ZMerch, ZMerch, ZMerch, ZMerch!!!!!!

  3. #498
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    that last tutorial was awesome!!! I learned even more i didnt know alot of those features heres my new lantern using some of these new features. I brought the poly count to 17000 and i think i have it looking a bit better.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Promethias; 08-11-12 at 10:27 AM.

  4. #499

  5. #500
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    Those lanterns look even more amazing!!! Really like the wall plate.

    And you are always welcome Geert!

  6. #501
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    Thankyou!! The tutorials help me a ton, I didnt know about some of the brush functions they have helped a ton. also im setting up a custom UI now something i hadnt done in the past this is helping a ton(im only a hobbiest but i am addicted to using zbrush the best program i have ever bought)

  7. #502
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    This is an amazing piece of software! Always has been. Glad you have found this useful. =)

  8. #503
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    Default Manthis Redo

    Man, I have been wanting to finish working on this guy for a long time. Now, with all the new and exciting Z features, I finally get to start. I have had so many mesh issues with this model. qRemesher has helped me get to a place where I can finally start the final stages!




    Last edited by Mahlikus The Black; 08-13-12 at 02:45 AM.

  9. #504
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    looks great MTB !! lets see where it goes will be watchin !! again great vids and mats thank you !!
    " crits n comments always welcome ! "

    "if he who has the most fun wins ? - i won ten fold !! "

  10. #505
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    Default Snag...

    Well I'm stuck with render settings.
    Can't find the color selector for shadows and AO in their respective sub-palettes. Did they get moved?
    I am also looking for the live preview shadow adjustment. Want to change the angle.

    Any help yall?

    Thanks,

    ~MAH~

  11. #506
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    Okay...nevermind....
    Last edited by Mahlikus The Black; 08-15-12 at 06:40 PM.

  12. #507
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    Default Tackling ZBrush BPR

    I think I'm getting it...well, it's a start.



  13. #508

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    live preview shadows i found if you move the dots in the light palette on the first menu that will do the job..... colour shadows sounds fun I had no idea..... so much to learn.

  14. #509
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    Default More BPR Results

    Man, I have been at it all day/night.
    Still not done with the sculpting and poly painting.
    Have to say though, loving EVERY new bit of Z4r4.
    qRemeshing a polygroup saved this guy from My Z
    graveyard. I can't wait to finish this guy!
    So yeah, this is the render environment so far.

    Cheers,

    ~MAH~




    Last edited by Mahlikus The Black; 08-16-12 at 06:14 AM.

  15. #510
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    Phenomenal. Thank you for the tips, tricks and tutorials. There's always so much more to learn.

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