Currenty, this is my wish list.
***START WISH LIST***
Photoshop like rulers and guides
Ghost Hide(single tool..no sub tools) - When hiding polys, have option to 'vert and or face' ghost the hidden geo (especially when combined with said feature above. Accuray is key!
Like 'edge ring select with lasso'...alt clicking will select faces along mouse-over 'visible edgeloop' Neighboring edge rings.
Create edgeloop currently makes one loop of faces (two cuts). Create edge ring makes ONE cut to split faces (edge ring) into two edgerings. Option: slider to defer cut away from center ( 0=Center, 100=shift TWO cuts to outer edge.
Hard Mask - Self Explanitory. I want to select a single face and have the mask be on that face only with 0.000 fall off. When low poly modeling...TONS of help! Especially when combined with TransModeling and with next wish.
Bridge MAsked: Also, self explanitory (see above). Bridge function already there when IMM is bridged to current mesh (current version Z4R4).
Delete hidden and close - For removal of Geo.
Qremesh - handle holes better. Also, Qremesh close hole...Very important
Also, I dont know how you would do it but manybe using 'curve lines' and 'vert estimation and recognition' to select (highligh) edges.
Why, because bevel, extrude, and remove edges is key to low poly modeling.
GoZ for Blender and Wings3D-Fr the independent artist who cant afford to pay for licensed progs.
Speaking of wings (which is open source) - the select identical faces (hotkey I) is BEAUTIFUL! Would love to implement this in Z.
alt clicking on a face with transpose will align Transpose Redicle to face normal (be it one face to normal or multiple face to AVEREGE normal.
Align transpose Redicle to unified tool axis.
Deformations Palette still causes crashes. Please fix so that one may use with current wish list. Especially when Z now has 'curves' and with QR, vert recognition and NEW edge recognition. Alt Clicking on deformatons will allow secondary (custom) selection to estimate normal before deformation occures (be it TRUE normal or estimated).
Pref Button to Display (print) Current user and or default hotkeys.
IMM curves subdivide for better bends.
IMM Curve ALign to normal.
Store Polygroup Palette.
***END***
Cheers,
~Mike


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...Just kidding. I say this though because, with education of Sub-D modeling and years of practice, there is no such thing as 'mistake'... ..still kiddin! We are human, we inherently make mistakes. See the links at the end of this post to help you with Sub-D modeling understanding.
