1. #466
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    very informative to watch. Thx for the video!

  2. #467
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    Thumbs up

    awesome work with the low poly video!

  3. #468
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    LOL!


    I'm glad I stayed up a week to make sure you all get this. And..I'm not done. I am now working on a kind of special features video that goes a bit more in depth.


    See, due to an already established Z passion and lack of sleep, I forgot to mention a few Z Ninja tricks I have hidden up my sleeve. Though it is completely my fault, I have come to realize that said lost aspect was because of assumption, habit, and an unrest-ed brain.


    Still, I hope you all will enjoy this as well as what else I have in store for you. It also takes a little more time than estimated because, though I have a huge collection of industry specific, royalty free, dynamic audio assets...past a certain time limit, editing them becomes more work intensive than creating said assets myself. A prime example is the audio for the majority of the above video.
    ( FL Studio is another passion I could spen days on )

    So, stay tune and as always, thank you and you're welcome!

    ~MAH~
    Last edited by Mahlikus The Black; 08-09-12 at 08:18 AM.

  4. #469
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    Quote Originally Posted by Etcher View Post
    Read your posts on Z history with great interest - have something to say on that ( when I find the time)

    With great interest, I would love to spend the time to read what you have to say.

  5. #470
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    Amazing very nice tutorial thankyou!!!

  6. #471
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    Very nice work. I never really thought of using the slice curve tool to create edge loops. Very nice/well put together video!

  7. #472
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    Very cool video and innovative use of Zbrush. A more in depth "making of" would be great since the tutorial is very fast and sometimes not easy to follow. Thanks for your effort.

  8. #473
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    Thank you thank you. I m glad its useful.

    Quote Originally Posted by nickz View Post
    Very nice work. I never really thought of using the slice curve tool to create edge loops. Very nice/well put together video!


    Quote Originally Posted by stone3d View Post
    Very cool video and innovative use of Zbrush. A more in depth "making of" would be great since the tutorial is very fast and sometimes not easy to follow. Thanks for your effort.
    Which is exactly why I am making the second one.

  9. #474
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    I know this is a lot to ask, but could you redub the sound with commentary? I can usually figure out what you are doing once you complete a task, but what you are doing up to that point can be puzzling as to why you are doing it.

    This is easily the best low poly modelling tutorial I've seen since it results in a complex shape, but adding the commentary would escalate it to the same level as the official videos done here by pixo.

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    Quote Originally Posted by Gareee View Post
    I know this is a lot to ask, but could you redub the sound with commentary? I can usually figure out what you are doing once you complete a task, but what you are doing up to that point can be puzzling as to why you are doing it.

    This is easily the best low poly modelling tutorial I've seen since it results in a complex shape, but adding the commentary would escalate it to the same level as the official videos done here by pixo.

    I am rendering the other video now, no title screens, no music, no bells and whistle..Just me and Z and a whole bunch of info combined with my breathing and I think I said beautiful, wonderful, fast, lovely and uuhm like 5000 times. I didn't edit this thing at all so get ready. Also, I drop some of my wishes for what I would like to see in Z. I hope it helps clarify things. Should be done and up by this evening (Currently 1pm here).

  11. #476
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    Great video!!!! Look forward to the next

    -> When I read your and other ZBC member's thoughts on 10 years of Z, I looked back at what I was doing computerwise. It was a bit confronting to say the least...
    I made them into two of my Z-Journal sheets. The images are rather big and I don't want to hijack this awesome thread -> I posted them here.

    Actually, they need to be in my personal Z-journal between this and this page

    Later,

    Geert

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    heres a latern i did, I didnt do the exact one you did but used the same method. I love modeling in zbrush and have been working with it more and more. I have learned some very useful methods that i was not using. But I figured id show my lantern i made after watching your video its 36000 polys.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Promethias; 08-09-12 at 12:31 PM.

  13. #478
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    You Geeks, reading your Z-history almost makes me cry!
    It's beautiful, and seeing that fish(which got me hooked) again after all these years is just overwhelming, can't thank you enough, and congrats!
    Last edited by Santis; 08-09-12 at 01:54 PM.
    New Sketchbook! (with a new free skull on page 1!)

  14. #479
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    Quote Originally Posted by Etcher View Post
    The images are rather big and I don't want to hijack this awesome thread ->t
    I appreciate your tippy-toeing...and all I have to say is Hijack away Brutha! It would an honor and a pleasure! I have always though that this thread here at ZBC isn't mine...okay well it is...BUT...its a place to share, learn (hopefully), and to help realize what Z has done to at least to one of its members. This place, this heavenly software, and this thread...belongs to US! I just happen t be a gray fox of a host. Welcome to our circus of Z!

    Quote Originally Posted by Promethias View Post
    heres a latern i did, I didnt do the exact one you did but used the same method. I love modeling in zbrush and have been working with it more and more. I have learned some very useful methods that i was not using. But I figured id show my lantern i made after watching your video its 36000 polys.
    Yes!...YEEESSSSS!! Nice man! I'm glad you are finding the video helpful!

    PS - Those hooks are wicked! ... and LOVING the frame housing.

    Awe man. Looks like we're gonna have to start another "Challenge" thread (actually been working on that too).
    MNC 2.0 (Which I though of calling ZMC. ZBrush Modeling Challenge. No time limits this time. Just the pleasure of challenging one's self in Z. Looking back, after ten years, something like MNC should not be limited with time but, rather, unlimited. We want to showcase the vets as well as the newbz, the industry heroes and the layman hobbiest. After all, it is not about showcasing skill, but the culmination of skill and passion to help users grow...so that they may flourish here and showcase their skill where they want, whenever they are ready. After all, wasn't that one of the reason why forums/message boards were built.

    That's my opinion anyway.

    Cheers yall...and s always,
    Thank you and you're welcome.

    It will always be a pleasure.

    ~MAH~

  15. #480
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    Default It's Done! Enjoy!

    No title screens, no music, no bells and whistle..Just me and Z and a whole bunch of info combined with my breathing and I think I said beautiful, wonderful, fast, lovely and uuhm like 5000 times. I didn't edit this thing at all so get ready. (the black screen near the end is because I stop the video...cat started singing something awful!) Also, I drop some of my wishes for what I would like to see in Z. I hope it helps clarify things. We talk about customizing, hotkeys, and low poly Z tricks


    Download:


    MAHotkeys: https://docs.google.com/open?id=0B2N...FVOcnA0cUR1T0E


    User Interface: https://docs.google.com/open?id=0B2N...1h2ZEk5STBEalE


    Interface Colors: https://docs.google.com/open?id=0B2N...1VqeHRaY29EYjg


    Side Panel toggle ZScript: https://docs.google.com/open?id=0B2N...VN5R09lR1BGQnc



    Cheers yall!

    ~MAH~

    BONUS FEATURETTE


    Last edited by Mahlikus The Black; 08-09-12 at 02:37 PM.

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