1. #16
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    We want to see some ears.

  2. #17
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    here's his left ear....his right ear is partially missing....

    006.jpg

  3. #18
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    well the guy i've been working on is in fact mick foley the hardcore legend...

    and it wouldn't be mick without a look at those pearly whites (kind of) so i gave him a grin...

    007t.jpg
    007.jpg

  4. #19
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    major update on the mick foley head....got the hair done, for now i think this is the majority of the work on the head done....

    009t.jpg
    009.jpg

  5. #20
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    while i anxiously await the arrival of my 3.5 email i thought i'd post an update on my keen model....

    keen039t.jpg
    keen039.jpg

    home made ray gun
    keen031.jpg

    arm gizmo thingy
    keen033.jpg

  6. #21
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    my first zsketch, i thought i would use them to flesh out the body for mick....just for now its the main forms, i'm going to go through shortly and add muscles etc.

    010t.jpg
    010.jpg

  7. #22
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    Fun stuff.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Art is the gift of the Gods
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    www.sentientgraphics.com
    www.jaystein.net
    www.facebook.com/jaystein777
    www.bonarootattoo.com

  8. #23
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    now i doubt i'd ever find time to do this but i just wanted to throw the inspiration out there....

    i read brian azzarello's Joker the other day and Lee Bermejo's artwork is absolutely stunning right throughout the book.....i particularly liked the way he designed all the characters

    i'd love to do some sort of work based around the design of all these guys but as i said before i doubt i'd find the time....

    rogues.jpg

  9. #24
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    as part of the new hardcore modeling challenge over at cgsociety i've started working on a self portrait.

    the subject is "Classical Self Portrait" where you have to do a portrait based on a piece of art or sculpture. I'm just doing one of my head based loosely around the busts you always see of the various composers (Beethoven, Mozart etc) after 3 or so hours this arvo this is where I am...

    001t.jpg
    001.jpg 002.jpg

  10. #25
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    update on me

    004t.jpg
    004.jpg

    i quite like the new skinshade4 matcap...

  11. #26
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    you're doing great so far. Improving quickly! Likenesses are wicked hard and a genre that's rough to get started in sculpting with. Really good exercise though. I'd say on your new self-portrait to "uncross" your eyes by slightly rotating them outward about 5 degrees or so. Also, be close to pay attention the nasal labial fold, seems to be missing compared to your real face. Keep it up!!


    www.cgnuggets.com - character process tutorials

  12. #27
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    thanks sandpiper

    unfortunately on my self portrait i had a crash on save (which has never happened to me before) and i lost the whole work, however zbrush did recover the document so i have a little snapshot of where it was up to before the crash. I don't suppose theres a way to yank the model out of the document?...probably not...

    006.jpg

    also we're finally up to the texturing stage in our game character course and here's my first progress on my commander keen redo, obviously the eyes havent been done yet

    keen059t.jpg
    keen059.jpg

  13. #28
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    finally got around to resculpting me, i feel its a lot closer now

    013t.jpg
    013.jpg

  14. #29
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    aww dont give up on foley! one of my all time faves, like to see him finished

  15. #30
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    don't worry i haven't given up on mick, just been working on a few things

    here's an update on me, added hair, just basic shapes for now....

    017t.jpg
    017.jpg

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