1. #31
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    i've given the hair a once over with the clay tubes brush, sharpening the shapes up, and also went over the goatee and eyebrows with the slash2 brush to help define those a bit more too...

    018t.jpg
    018.jpg

  2. #32
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    Hey man. Very nice to see your progress. If I may point out that the cheek bone needs more work, now it kinda sinks in under the eye. Try taking a photo of yourself in dim light with no flash, you'll get all that bone definition with shadows outlining it.

    Good work

  3. #33
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    some more progress

    this is the sculpture i'm basing this on (it's for the hardcore modeling challenge over at cgtalk)
    http://upload.wikimedia.org/wikipedi...eath_mask4.jpg

    - added a few layers of clothes (unfinished, just basic shapes for now)
    - added a disgruntled expression
    - tilted and turned the head
    - added a temporary pedestal

    i still have to readjust the headphones though

    023t.jpg
    023.jpg

  4. #34
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    more progress, and playing with render passes and such

    025t.jpg
    025.jpg

  5. #35
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    Great works here! Nice commander keen so far, I loved that game. For the self portrait I'd say you nailed yourself! That doesn't sound right..anyways nice work, that last render awesome!!

  6. #36
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    Wow! it's you!, just like your picture, brother! great job!, also the george clooney model looks really like him! keep it up! this is gonna be a very cool sketchbook

  7. #37
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    thanks guys, here's an update, i detailed out the hair some more and tilted my head down ever so slightly more.....bigger render this time too

    render.jpg

  8. #38
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    Turned out quite nice! In future you might wanna double check how those bones around the eyes flow.

  9. #39
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    Thumbs up

    The self portrait is super amazing! It says to me "Now that is just enough detail in all the right places to give it character, charm, and talent of the artist."

    Great job man.

  10. #40
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    This just keeps getting better and better, Robo; a perfect likeness from what we can see of the photo!
    Great work!!!

  11. #41
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    thanks guys

    my model is currently sitting at 8million poly's, and i don't think my computer could handle another sub-d level in order to get rid of the faceting on the hair

    so would my best option be to retopo and reproject?i'm still new to this so i don't really know

  12. #42
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    here's another mini project i started today


    001t.jpg

    001.jpg

    i'm obviously going for MJ of the Bad/Smooth Criminal era.....it will be a full body sculpt but i'm yet to pick a pose, will possibly go with the anti-gravity lean....

  13. #43
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    some progress on MJ, had to practically resculpt the whole thing...lol....i'd kept the neck too thick previously which then threw out the res of the model...


    so i got a pic of Michael and whacked it on the canvas and just pushed the model around it till it matched....then went back in and resculpted it all out...

    002t.jpg
    002.jpg

    and with the hat
    003.jpg
    Last edited by robo3687; 10-14-09 at 02:22 AM.

  14. #44
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    That's really starting to look like him! You're going for the idealised pre-phantom of the opera look; always a tricky one, i guess. Me, i liked him when he still looked black, but maybe more than anything, he wanted to be forever young.

    Great work, bro

  15. #45
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    @RawSunlight: thanks

    here's an update on MJ, a clearer look at the head as well as a bit of a pose experiment...he kind of has freaky "end of the thriller video" eyes at the moment

    005t.jpg
    005.jpg
    004.jpg

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