Hi everyone. A few days ago an idea of modeling a head came up into my head. I've never done it before so it was quite a challenge for me to model it right. I didn't use any blueprints though, I only used a mirror to model all the forms correctly. I created the base mesh in 3ds max. Now it's just a WIP. I still need to add a lot of details,make both lips look more realistic and do a lot of many other things. I just wanted to hear some constructive criticism at this stage. Well, I hope it's not that bad as for a first head Any suggestions on creating diffuse coloration? Is it better to do it in Zbrush or Photoshop?
I think its a good start, however I do feel that the mouth region connected to both upper lip and lower lip looks a bit flat. Perhaps some volume and muscles around that region can improve it. His eyelids needs to be emphasized more as well, it needs to wrap around the eyes a bit more. There is too much of the eyes shown at the moment. Overall good start keep it up!
Thanks for the reply. Well, I'm not gonna work on it no more anyway. I decided to model a new head and notice more details. The eyelids seem to be the biggest problem right now so I'm trying to focus on them while modeling the new one.