1. #16
    Senior Member User Gallery
    Join Date
    Dec 2007
    Location
    UK
    Posts
    139

    Default

    This looks absolutely awesome. It appears to be just like building up clay over a wire armature (and very easy to re-pose in the process).

    I'm blown away. I mean, wow. Cool stuff.

  2. #17
    Senior Member User Gallery
    Join Date
    Oct 2003
    Location
    Hungary
    Posts
    241

    Thumbs up

    This is looks great. Thanks Pixologic Team!

  3. #18
    New Member User Gallery
    Join Date
    Jul 2005
    Posts
    5

    Lightbulb

    Wow~!! This is very cool.

  4. #19
    Member User Gallery
    Join Date
    Aug 2004
    Posts
    82

    Default wow

    that is by far the coolest thing I have seen all year
    Angus Wakefield
    Wakefield Animation
    www.anguswakefield.com

  5. #20
    New Member User Gallery
    Join Date
    Mar 2007
    Location
    Switzerland
    Posts
    3

    Default

    Great !

    But guys, where do you find the time to create such amazing things like that

    Best,

    Weeks

  6. #21

    Default

    It's not completely clear to me how the muscles layer is done,it seems great!

  7. #22
    Senior Member User Gallery
    Join Date
    Oct 2004
    Posts
    1,464

    Default

    Wow! way to go Pixologic. Love to see what kind of topology it produces painting volume directly on Zspheres.

  8. #23
    Senior Member User Gallery
    Join Date
    Dec 2004
    Location
    New York City
    Posts
    283

    Default Oh my Gawd

    The wait is torturious.

  9. #24
    Senior Member User Gallery
    Join Date
    May 2007
    Posts
    106

    Default

    Now this is why I love ZB and the good people at Pixo.

    Just when you think they surely won't deliver anything more in the line of a FREE upgrade, they manage to astonish and surprise.

    Thanks guys

  10. #25
    Member
    User Gallery
    Join Date
    Dec 2004
    Location
    Germany
    Age
    25
    Posts
    33

    Default

    Now we need a new retopo tool to make those sculps clean!

  11. #26
    Senior Member User Gallery
    Join Date
    May 2005
    Posts
    724

    Default

    if this works the way as advertised i will no longer have to use unefeied skin to get a descent armature representation looks great but confused as to how it works even after watching it..

    but thanks for incorporating this looks useful if it acts like a voxel not sure yet though....

    I guess my question now is this the unannounced feature that we were supposed to be hearing of in the coming weeks..
    Last edited by troy1617; 08-12-09 at 02:16 AM.

  12. #27
    Senior Member User Gallery
    Join Date
    Feb 2008
    Posts
    301

    Default

    Interesting!

  13. #28
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    United Kingdom
    Posts
    146

    Default

    Looks awesome, but not sure how the muscle layer is done.

    If this works the way I hope I may start using Zspheres

  14. #29
    Senior Member User Gallery
    Join Date
    Jun 2006
    Age
    33
    Posts
    399

    Default

    wow ! its seems very simple and very fast to build a full character .

    great job Pixologic

  15. #30

Page 2 of 29 FirstFirst 123451126 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •