Hey guys, long time lurker and fan, first time poster here (now that I have something worth showing )
Been workin on this guy on and off for the last month, been through several iterations and failed ideas. My first polypaint model as well. Final renders are from max, bit of a rush job but I'm happy with how it came out.
I made him as an excersize in creating a generic boss monster type creature (though this is pure high poly, not game-res). Scary as hell but with a vulnerable spot that you've gotta nail with your bow and arrow or whatever to take him down (that would be the bulbous bits on his stomach).
and a couple random WIP shots...
-early progress shot w/original head
thanks for lookin!