1. #16
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    Hello again. Here are some updates. First one is ShadowKing a character from X-men, and more specific the animated series Wolverine and the X-men. All is done in Zbrush. I dont think i will texture this one, since i have alot of other things on my mind.

    The next one is one of the new enemies in the upcoming game Sanctum. Its also completly done in Zbrush and texturing with polypainting.

    The last one is a link to a short youtube movie featureing some stuff i have done recently.

    ShadowKing.jpg

    Reference.jpg

    ChargerFinal.jpg

    ChargerZb.jpg
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    Last edited by gidzor; 04-05-10 at 07:56 AM.

  2. #17
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    Love the shadowking man, great model.
    Are you using a matcap in that pic?
    Looking for freelance work:

    axfx@acanac.net

    Sketchbook:
    http://www.zbrushcentral.com/showthread.php?t=83970

  3. #18
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    actually its a render from maya, then composed in photoshop

  4. #19
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    A simple creature i call Erek, modelled and textured in Zbrush, render in maya and composed in Photoshop

    Creature.jpg

  5. #20
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    Awesome stuff!! Great designs and your style is very cool!

  6. #21
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    I love your ut3 sanctum character. I played the mod, it was a bit confusing but oh well, the graphics were great.
    Could you print screen the settings you used for exporting the normal maps on your character?
    Ive been getting a problem with the UV seams showing on my ingame character.

    More info here:
    www.utforge.com/index.php?topic=914.msg2238;topicseen

  7. #22
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    Default some more stuff

    yo zup

    Here is some work ive been doing lately, first up is "Chaos war" kinda cheesy name but that's what's its named anyway . This is a compilation of 2 characters ive been doing in the past. I felt it was time to do something with them, other than just having 2 renders of them, the older character "crowfighter" got the task of running in the trench while my orcish warrior got to stand in front of the camera. Both of the characters is under 10k tris, when i look back at it i wished i just skipped worrying about polycount so much since they are not going to be featured in any game anyway. Enjoy

    Chaos  War02.jpg

    The other ones is renders from the enemies in the game sanctum which will be released in the autumn, a demo will be released soon so you guys can test it out . More creatures coming up later

    Runner02.jpg

    Hoverer02.jpg

    Charger03.jpg
    Last edited by gidzor; 05-01-10 at 12:53 PM.

  8. #23
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    Default Nicol Bolas

    Hey again, iam doing a sculpt on Nicol Bolas, he is from Magic the Gathering. Il post the original art later when iam finished. This is how far ive came. I think its time to start texturing him now.

    NicolBolasSculpt01.jpg
    Last edited by gidzor; 05-11-10 at 11:36 PM.

  9. #24
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    Hey, I like this concept of a warriordragon

    When studying your pic I stumbled over some things:
    Whatīs happend to the left claw at the wingtip?
    Also at the left shoulder there seems to be a seam.
    And the topo at the wingjoint seems to be stretched.
    Sorry if my postings maybe hard to understand, but english is not my native language. Iīm also a total noob to CG and arts@all, purchased ZB in Febr2010
    So maybe I need also some explanation if you speak "CG" ^^

  10. #25
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    hehe ya you are right something weird has happened to his wing tip, there is a seem at his shoulder, it must have happened when i posed him, il definitely fix it. Ya and about his wing joint ehm, needs a bit retopo :P
    Last edited by gidzor; 05-12-10 at 09:02 AM.

  11. #26
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    Did u made those ornaments on the armor free hand or is it a kind of alpha?
    Sorry if my postings maybe hard to understand, but english is not my native language. Iīm also a total noob to CG and arts@all, purchased ZB in Febr2010
    So maybe I need also some explanation if you speak "CG" ^^

  12. #27
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    i made them freehand with the layerbrush

  13. #28
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    Default Nicol Bolas

    This is Nicol Bolas a magic card, i mean he was taken from a magic card. Model and textures made in Zbrush, and rendered in Maya and finally composed i Photoshop.

    Had great fun with it. Made it on my freetime.

    Also check out: www.coffeestainstudios.com
    and www.udk.com where we just got Sanctum featured.

    Plz feel free to give me some critique. I have still some things to improve on this picture.

    PS. i *beeeep*ing love working in Zbrush. Just now ive started to do all texturing in Zbrush at coffeestain too.

    NicolBolas01.jpg

  14. #29
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    Nice stylish creature. I like the overall proportions and the illustrative feel that your final image has. That floating rock between his horns is kind of annoying to me. It feels forced into place. I would remove it. That's all I can pick on, everything else is pretty solid, in my opinion.

    (I love those touches of purple in the wings quite a lot)

    Good job.

  15. #30
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    ya i know, I forgot to work on his ball :P... the thing is i cant really remove the ball between his horns since its kind of his signature i think. Ofcourse it isnt a must. Thanks for the input i appreciate it very much

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