1. #31
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    Singapore
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    Sebcesoir
    hello! thank you for interest. I will do before long to show you

    SkyGround
    Making of very want to do, but it is not simple work and requires time

    eof3D
    brief makingof? it is a good idea!

    lightofheaven
    yes )

    Last edited by neverwintered; 07-13-09 at 05:07 AM.

  2. #32
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    taiwan , taipei
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    awesme stuff dude!! love it
    5 star

  3. #33
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    Aug 2007
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    Congratulations on your placement in Dominance War IV! It's certainly a worthy creature.

    I have to ask - how do you go about creating your color map? Do you render a map off the hi-poly model and colorize it? Did you just paint it directly? I can UV wrap, model, and use ZBrush to some extent, but I still struggle to create decent color textures.

  4. #34
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    Quote Originally Posted by Golden Yak View Post
    Congratulations on your placement in Dominance War IV! It's certainly a worthy creature.

    I have to ask - how do you go about creating your color map? Do you render a map off the hi-poly model and colorize it? Did you just paint it directly? I can UV wrap, model, and use ZBrush to some extent, but I still struggle to create decent color textures.
    i usually bake occlusion map and some times cavity map and put on diffuse textures as multiplay lays, rest of diffuse i draw in photoshop )

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