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Getting closer...

cheers!
Daniel
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Really cool work on snake! Keep the updates coming
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luking pretty nice so far ... waiting for updates ...
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Thanks a lot man!! Glad you like it.
Right now I'm testing around with different topologies, for study purposes really, I'll post something soon!
cheers,
Daniel
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Wow, Ville, I may perhaps belong to that mass of fans uncreative but if I had the same sculpting level as you, I would be very little concerned about the low post responses
That Solid snake is amazing!
RegaRDsss
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Hey looking good! I like the colors and there's some nice touches throughout the model. As a small crit, I would suggest looking at slightly widening the back a bit and tone down the zygomatic bone on his face...unless that's a style thing, forget I said anything.
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thats awesome man. i love metal gear and esp snake. though the sculpt is freakin sweet, im not so crazy about the face. i like how u went with a slightly sleeker look for his body but i think the face could use some love. then again, maybe im just tied too heavily to his original face! hah! look forward to seeing u complete this though!
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Hey guys, thanks a lot for the replies!
I know I haven't updated this in a while, but I'm getting my ass kicked to get this guy posed and having the details projected to the new topology, haha. It's coming, it's coming..
palafoxx: Haha thank's a lot man! Now seriously, to get to the same level as me takes very little time, I guarantee you. Sculpt a couple of things and done
.. but thanks a lot!
sandpiper: Thanks a lot for the crits! I shall definitely look into that. The back will be definitely better and the face, I do like it's front view, but the side bothers me still.. I'll mess with the zygomatics, thanks!
sarakawa: Thanks a lot man! I know there are a lot of die-hard MGS fans out there like me and it's great to know that my version is appreciated, though it's not that different from the original. I'll test a few things with the face now that I have the new topology, there are several parts that I don't like myself on it.
Cheers!
Daniel
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Ok, got this guy posed (though I'm not revealing it just now) and started refining the face... lots to do on that still, but here's a wip shot:
What do you guys think of the eyes? I can't get them looking real, don't know...

thanks for looking!
cheers
Daniel
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hey danny , he is certainly coming along well. stylized works are difficult to critique ; keeping your own style and trying to combine it with conventional ideas of sculpting is certainly a fragile balance. maybe if the eyelids supported the spherical shape of the eye ( or wrapped around it a bit more ) , or perhaps from the side view the bottom eyelid is usually at an angle from the top lid ( such that the top lid looks almost fuller).
eyes are tricky , for me its almost the toughest part of the face to work on . i look at alot of greek sculptures and 2d drawings to see what forms they exaggerate
he has a clint eastwood quality about him with this new iteration; i have always suspected that eastwood was the inspiration for snake , wolverine etc etc but who knows lol
keep it up dude,
D
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oh yea, diggin the face a lot more now. not sure if u changed much but the closeup looks badass!
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The eyes look great... nice steely-eyed expression!
Face has shaped up really well; great sculpt dude
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