1. #31

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    thx guys!

    i decided to have a break with the zbrush process to produce some shader test with mental ray.
    After a lot of gelly,sticky and other disgusting SSS test, I'd choosen this kind of pallid direction.

    rendertest5.jpg
    Last edited by cylf; 06-30-09 at 08:21 AM.

  2. #32
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    I bet you arrived a a lot of interesting looking skin shaders, this seems to be a good balance.
    Creepy Cool
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  3. #33

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    Hello there !

    here is a new little sculpt of the head of a second character .
    His name is Skolovitch, a bodyguard....a strange bodyguard.

    but i don't tell you anymore

    here's picture !

    C&C are welcomz

    skolovitchL .jpg


    Last edited by cylf; 09-15-09 at 05:51 AM.

  4. #34
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    ha..! good to see you are back.
    really like the kröll fella.
    this new one looks great too. nice start.

    -r
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  5. #35
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    Love the skin tones!

  6. #36
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    Agreed, skin is nice, nice render too
    Dustin
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  7. #37

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    Hi folks! ^^

    posing,posing,posing.

    I'm looking for a quiet gesture like the concept.
    there's a lot of deformation's problems (for eg feet).
    but i want you to give me some comments & crits on it.


    krollpose2.jpg

  8. #38
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    Very nice work!
    Roger
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    http://www.cgsculpture.com

  9. #39
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    Looking good man!

    Like the mood in the concept, will be cool if this could carry through into the presentation of your 3D model.

    The model looks great so far, I would suggest maybe not having the tongue sticking out like the bottom row of images, for me it looks real cool and freaky in the central head shot with just the teeth but the tongue sticking out looks maybe a little silly or comical or something? Maybe if the shape was different or once it's not so symetrical it'll be fine.

    Not critisizing though, looking amazing, keep going!
    www.jamiewoodart.com

  10. #40

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    hey man ! i really love this character , they way you have done its skin seems so natural . i visited your website too, awesome works my friend i think you have a great imagination
    cheers,
    D

  11. #41
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    Very natural pose, friend!!... only you need to put back one feet to compensate the weigh, and obviously to deform the sofa.

    All the best... and waiting your next step.

    Take care.


    Victor Marin

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  12. #42
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    very nice! the right amount of creepyness! I like!
    Maximilian - Gordon Vogt

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  13. #43

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    big thanks for yours comments !

    so here is a little update with accessories and also a turntable

    krollpose3.jpg

  14. #44

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    So so so ..
    a little render test in maya mental ray to see how the mesh will react.
    i'm not happy with the leather materiel so advices are welcome


    C&C... please !

    pose3.jpg

  15. #45
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    This is coming along very nicely. Great form, subtleties, colour, render etc. I'm going to keep an eye on this one.

    MX

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