HOLY CRAP! Sarah Kerrigan wow. Incredible sculpt looks just like herI love the apparent insect on her torso makes it very creepy.
HOLY CRAP! Sarah Kerrigan wow. Incredible sculpt looks just like herI love the apparent insect on her torso makes it very creepy.
Wicked job on Kerrigan! I have a picture of her next to my desk and it looks spot on!
Wow, quite a change in theme for you... but beautifully modeled and love the red violet polypaint.
Oops sorry i did'nt knew the character of kerrigan . I just found this ref but i think you already have it cause you are really close to it.
Excellent work !
Absolutely stunning work on Kerrigan, Intervain.
Moni - thanks very much
Al. Tintop - thank you
Kupo - thanks... so not into setting up the rendering ... the prospect just doesn't thrill me at all![]()
MayaDamien - thank you
Sebcesoir - lol thanks Seb
MikeJensen - thank you
GregStrangis - thanks
vedanta - thank you
Tarantony - yes I used this and other refs as I've mentioned beforeThankfully there's quite a lot to draw from with this character and a lot of variation too [not all of them look the same which allows for some freedom]
stoyan3d - thank you very much
well I'm not really into working on her much longer - it was only a side project and it's gone on too long IMO - anyway for now I'm leaving her at that... I've uploaded a turntable but because all the compressed versions looked really bad and blurry I made a slightly bigger video. It's better to just right-click and save if you're interested instead of waiting for it to load up
Here's the link to the turntable
Here's a larger image [and I'll leave it at that for now]
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back to sketching - since this is supposed to be a sketchbook and it hasn't been in a while in all honestly...
an alien ambassador - just some fun:
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and a little WIP - bit of fan art - MERLIN. I LOVE this show [that's saying little - I'm obsessed with it in fact] and thought I'd give Colin a go. The likeness is not there yet but there's hopeI might print this one I think, once I'm done with him
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cheers
you = my hero. Beautiful Magda!
Hey Intervain the ambassador is awesome lol
should do a nice render with proper lighting for Kerrigan, i assume that was taken from zbrush
really nice updates
pOiNtPuShEr -too kind sir
euge - I willeventually I want to do that but I'm so sick of looking at her that I need a rest
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Ha, I love the ambassador. I'm happy that alien's seem to have developed colonial wigs as well. It must be, at the very least, a universal part of cultural evolution.
Amazing work, I 'm fan
Mrs Magdalena can you explain us your workflow for modeling a character? Base mesh in Max/Maya and then sculpt in ZBrush ? or all in ZBrush and retopology for the animated version?
I 'm a french student (sorry for my english) and I learn ZBrush by myself, I've got a lot of question about the productivity with ZBrush in game industry, I hope to be a character modeler and ZBrush is my favourite software.
But my teachers says that is not enough useful in production so they tell me to just learn Max, but i 'm not agree with them, what can you say about what ZBrush bring about your workflow?
Thanks for reading![]()
Last edited by Kenshiro; 03-23-10 at 05:41 PM.
that ambassador is quite nice. never seen that show, but i'm liking how that bust is looking. looking forward to seeing it finished.
wow
The attempt is more important than the outcome. E.Askue
thanks guys
Kenshiro - it differs depending on the model. For Kerrigan I took a basic human mesh and made a quick sculpt in Zbrush to figure out the proportions [it looked like a big mess but was enough to help me build the base mesh].
Here's the base mesh
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as you can see it's quite detailed - once I had the proportions I wanted to make a proper modelThat done, I put it to Zbrush and had loads of fun
Well I think if you want to work in the industry you need to know a traditional package first - Zbrush is still a secondary one
here's another alien I'm working on now [same process] - just got back to him after a while - MALEK. He's based on a concept by the awesome Ben Mauro who was very kind and allowed me to play with his ideaI only just imported the meshes to XSI so they're all shiny phongs and no maps, but I thought I'd show you the WIP
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