here i did a stylized character base created in 3d max and the rest in zbrush …below are some screens
Hey, nice sculpting and concept. Realy like the face work too.
Thanks for sharing your work.
yep…dig it.Are u gonna texture it?
To-Notch work,particularly on the cloth and face.
tez - thank you very much mate
Am3D - thanx dude …ya i’m gonna texture it
SquidWatch - thank you soo much dude
hi i’m back here is the first render test with the back ground and without back tround …still in very wip
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Id say rework the hands before u do the final render.
The pose is very unnatural and it doesnt sell as an inteded cartoon charicature
style yet i find.
Same for the shotgun id rather enhance its size than making it smaller.
This way it looks very fragile almost like hes holding a stick.
The background is looking very good
thanx mate for your comments …there are really worth
no problem man
its always good to just look at some pics while posing and sculpting.
http://drugabuse.gov/Published_Articles/cig2.gif
http://www.absolutvision.com/gallery/gallery/th/3I1031.preview.jpg
http://images.inmagine.com/img/photoalto/paa064/paa064000033.jpg
Theres many ways one can hold a cigarette but note how
the fingers bend back most of the times.
When i saw your character i thought of this one
http://zbrushcentral.com/zbc/showthread.php?t=64122&page=8&pp=15
It has almost the same proportions but you see how dynamic you can
pose it.
Just imagine that guy holding a cigarette and shotgun at his hip
I think it works quite well
thanx dude thank you soooo much for your references …i’ll c