Hi guys this is my new personal work.
it's Big! worrior. i finished this work recently.
i used 3DMax, Photoshop, Xnormal and Zbrush. This character Polygon numbers are 17,672(tris) and i used 1024 size 9 textures.
I didn't care about this chacacters Polygon counts and texture size.
I just want to express my own art concepts without limit.
I hope you guys enjoy it and i'm expecting any kinds of comment.
Thanks guys~
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Zbrush works
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Lowpoly character
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Textures
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Test renders that assigned only normal map and specular map
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3D max view port image. (diffuse+Normal+specular map)
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final render image. (used mantalray render)
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I really like the real time viewport renders. I didn't know you could get such a nice look out of Max's viewport!

