1. #31

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    Here is the female aviator unposed:

    wip_052909.jpg

    Detail:

    detail_1.jpg

    Also, one thing that was really highlighted for me during the creation of the female aviator was the use of Mesh Extraction. Nearly every part on her came from the original base mesh via extraction. This allowed me to sketch all the parts on the model and then only extract more surface area when I need to increase the detail and polygon count.

    Extraction Process

    process_1.jpg

    Thanks for the kind words.

    Ryan
    UArtsy - the Online Art School

  2. #32
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    Default dude

    You have been an inspiration since the day i met you 5 years ago. That sculpt rocks boyo! Great tutorials as well!

  3. #33
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    Default Design

    attachment.php.jpg



    i love this design ,, 3 months ago i was wanting to create it but i guess u did it first... lol


    Great job cant wait too see the texture for it
    Aldin Bilalovic
    AldinBilalovic@gmail.com

  4. #34
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    Amazing.
    Great sculpt.
    Also, thanks for the brushes and the video t.
    keep the sexy girls coming
    For my site click Here

  5. #35
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    Love the new sketchbook, thank you for the update Ryan, you are talented and generous. Your practical examples are great.
    (PS. Please re-instate your Blog!)

    Keridan

  6. #36

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    Ryan, thanks for the Brushes and the great tutorial. And speaking of tutorial, I've bought two of your video tutorials from Gnomonology site, and I have learned a great deal from them. The female aviator is looking great, you're a great inspiration. Keep up the good work.

  7. #37

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    kingaldin - yep, that's the one. added it to the first post. Travis did good. He works with me here so I have been bugging him for the male component to this girl as well!
    ichiban - thanks. will do.
    keridan - new mexico?! cool. blog is ever present on my mind.
    frankf1 - thanks. welcome.
    UArtsy - the Online Art School

  8. #38

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    Great sculpts!Great sense of form in them.

    Thanks a bunch for the turorial and the alphas!

  9. #39
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    Thanks for the tutorial, I didn't know about roll and the brush push/pull settings etc..very informative...

  10. #40
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    Cool work Ryan!

  11. #41

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    Any chance you could post a tute on adding things like ears in the retopo stage? I'm really curious how you do this.

  12. #42
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    a travis burbeau concept that doesnt make the creature look catlike.. im dissapointed. haha. great work from both ryan and trav. keep it up.

  13. #43
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    thanks for the brushes Ryan - really cool stitches

    I always enjoy how you define planes on your head sculpts! It's very structural.

  14. #44

  15. #45
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    Wow, great sculpt as always Ryan love the concept too.
    Can't wait to see more of Your work.

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