1. #1
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    Default extrude THIS!(extract)sketches

    dont beat me up on the bonatamy too much just a method for modeling a skeleton im workin on to use as a prop-detail or model a skin over-i guess you can make muscles this way???ZBrush Documen1t3.jpg
    Last edited by Gary Komar; 05-19-09 at 10:45 AM.
    " crits n comments always welcome ! "

    "if he who has the most fun wins ? - i won ten fold !! "

  2. #2
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    this is a 20 minute extract sculpt? 1024b2.jpg
    " crits n comments always welcome ! "

    "if he who has the most fun wins ? - i won ten fold !! "

  3. #3
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    Interesting man!
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  4. #4
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    dino 30 minutes-faster then zspheres! dino.jpg
    " crits n comments always welcome ! "

    "if he who has the most fun wins ? - i won ten fold !! "

  5. #5
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    hands.jpg
    " crits n comments always welcome ! "

    "if he who has the most fun wins ? - i won ten fold !! "

  6. #6
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    Had a go at this today very quick way to get a base mesh thanks for the tip gary.
    Love the hand

  7. #7
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    Default Gr8

    Next step would be to retopologize for finer detail in specific area...

    Great idea....

    Ziggy

  8. #8
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    thanks guys 102423.jpg
    " crits n comments always welcome ! "

    "if he who has the most fun wins ? - i won ten fold !! "

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