dont beat me up on the bonatamy too much just a method for modeling a skeleton im workin on to use as a prop-detail or model a skin over-i guess you can make muscles this way???![]()
dont beat me up on the bonatamy too much just a method for modeling a skeleton im workin on to use as a prop-detail or model a skin over-i guess you can make muscles this way???![]()
Last edited by Gary Komar; 05-19-09 at 10:45 AM.
" crits n comments always welcome ! "
"if he who has the most fun wins ? - i won ten fold !! "
this is a 20 minute extract sculpt?![]()
" crits n comments always welcome ! "
"if he who has the most fun wins ? - i won ten fold !! "
Interesting man!
Sébastien Legrain A.K.A Sebcesoir
http://sebleg.free.fr
Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!
dino 30 minutes-faster then zspheres!![]()
" crits n comments always welcome ! "
"if he who has the most fun wins ? - i won ten fold !! "
" crits n comments always welcome ! "
"if he who has the most fun wins ? - i won ten fold !! "
Had a go at this today very quick way to get a base mesh thanks for the tip gary.
Love the hand![]()
Next step would be to retopologize for finer detail in specific area...
Great idea....
Ziggy
thanks guys![]()
![]()
" crits n comments always welcome ! "
"if he who has the most fun wins ? - i won ten fold !! "