1. #31
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    Hi again people, here are some characters that I made as freelance artist for Nerlaska studio, a small Spanish videogames company.

    The characters are really low poly and only have a 512x512 diffuse map (not normal), but I modeled they in Zbrush anyway to get an occlusion map and use it for the diffuse.

    thumnail.jpg

    dilophosaurus_01.jpg


    dilophosaurus_views.jpg


    dilophosaurus_zb.jpg


    wild_boar.jpg


    wild_boar_views.jpg

    thumnail2.jpg

    zombie_warrior.jpg


    zombie_warrior_views.jpg


    zombie_warrior_zb.jpg
    Last edited by tucho; 11-14-09 at 09:17 AM.
    portfolio_thum.jpg dominance_thum.jpg thum_sketch_book.jpg
    Available for freelance work

  2. #32
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    superb low poly work i am impressed
    REGARDS
    MSM

  3. #33
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    awesome work.

  4. #34
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    Very cool work!
    Roger
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    http://www.cgsculpture.com

  5. #35
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    really cool game models !

    keep 'em coming !

  6. #36
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    Thanks for your comments guys, I'm glad you like my characters

    Here is another image, is the head of my last character, It's still work in progress, I'll post updates here in the next days.

    thum.jpg

    warlock6.jpg
    portfolio_thum.jpg dominance_thum.jpg thum_sketch_book.jpg
    Available for freelance work

  7. #37
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    Nice game models!

  8. #38
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    Thanks gentleman.
    Here are an update of the head and a quick sketch of the body

    thum2.jpg

    warlock7.jpg

    concept2.jpg
    portfolio_thum.jpg dominance_thum.jpg thum_sketch_book.jpg
    Available for freelance work

  9. #39
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    Nice going on this character, only two crits on the head:
    - the line between lips looks a bit too straight. You already have a small variation at the center of the lips, wich is good, but it might need some other tweaks on the sides.
    - you should move the top of the skull a bit upward. For now, especially from far, your guy seems to have the eyes too high, actually it's because the forehead is a bit too short. But the rest of the face have good proportions.

    For the costume, i'll pick the right one. But don't forget to add some extra stuff to break a bit the symetry and add some life: paper rolls, amulet...

    Looking forward to see more.

  10. #40
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    super cool thread nice low poly work too
    " crits n comments always welcome ! "

    " im not half as dumb as i think you look !! "



  11. #41
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    Thanks for your crits Hellgrind, you're right, my friend Amadeu said me esactly the same about the skull and I fixed it, I also tweak a bit the lips.
    Thank you too for your comments Gary Komar, I'm glad you liked my works

    Another update of the head:

    thum3.jpg

    warlock8.jpg

    portfolio_thum.jpg dominance_thum.jpg thum_sketch_book.jpg
    Available for freelance work

  12. #42
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    Looks much better. Keep it up !

  13. #43
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    Nice works you have here! The dino looks cool
    Chris Curtis

    ~ Looking for work ~

    2011 Modeling Reel
    Website

    Sketchbook

  14. #44
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    Thanks for your comments guys, another update more:

    thum4.jpg

    warlock9.jpg
    portfolio_thum.jpg dominance_thum.jpg thum_sketch_book.jpg
    Available for freelance work

  15. #45
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    Good low poly work!

    Saludos de un ex compi!




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    http://www.zbrushcentral.com/showthr...289#post630289

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