Hahaha, yeah, I was not really serious.
Nice head, he looks (special his eyes) like a fish. Maybe you can push him in that direction.
Hahaha, yeah, I was not really serious.
Nice head, he looks (special his eyes) like a fish. Maybe you can push him in that direction.
Found some time to work on this. Zbrush R2 render (blend materials, lightcap) and photoshop background and hairs.
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Last edited by cherub_rock; 11-03-11 at 04:36 AM.
great stuff! Love the eyes and the render!
Last edited by milivoj_popovic; 11-03-11 at 02:41 AM.
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Great Job!![]()
Hey Cherub, looks great man, congratulations!
Just push the eye spec a bit more, and smooth out some of the strokes and I think you will have one of the best yodas I have seen.
Spectacular.
Damn cool, that is...
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I would prefer not to.
( Bartleby - Herman Melville)
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carbonmade [recent work]
Pixologic ZBrush in the industry - Concept Design
Thanks for the great feedback!
Thanks so much Mišo, glad you do
Stefano T80, thank you!
Thank you very much Fernando!
Thank you womball, thanks for the crit, I indeed tried smoothing it out but didn't like it cause I guess I got used to the roughness by now. About the eye spec you're absolutely right, I'm still researching the lightcap and some things just won't go the way I'd like them to. Anyways I'm gonna have to put it all on hold for now, today I got lucky and found some time to work on personal stuff. Hope it stays second best though hehe
Thank you matb63!
Thank Ecthelion you (haha)! Hope to see some new stuff from you![]()
"Here it is, finally, the very first The Red Solstice gameplay trailer ever! Enjoy and spread the word!" http://www.theredsolstice.com/
Not to republish the models I've already submitted previously in this sketchbook, I'm uploading the stills from the Trailer displaying Nyx, which I've modeled and altered the concept a bit, and Specimen 850 (the beast on the second picture). Additional tweaks and renders are done by Vjeko Koscevic.
Nyx wire. Most of I have buuild from extracts in Zbrush, and then retopo with 3d coat plus additional modeling in 3ds max. Some things didn't need
to be retopoed cause I've afterwards built a low poly for all this high poly details to be projected to.
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Last edited by cherub_rock; 11-08-11 at 10:54 AM.
Hello Zbc! This is my new personal project.
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Last edited by cherub_rock; 11-21-11 at 12:51 AM.
Great stuff cherub! The game looks great!
only crit i have on the old guy is his hat sits kinda strange on his head...sitting to far up you know?
great stuff as always...you're constantly improving!
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"Hey, careful, man, there's a beverage here!" ~ The Dude.
awesome stuff!!
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