cool models and cool style!!!![]()
cool models and cool style!!!![]()
i like the last one. Very funny and cool sculp.![]()
The last one looks really cool![]()
Hey Seth! The last sculpt came out really great!!
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Hello all, it's been a while. I have been learning stuffs, and aquired a half decent machine. I figured that it was about time to post something again.
Me+Dust+wolfenstein=
There should have been text on the plaque but importing the text itself kept crashing Zbrush.. Maya Text set to bevel.....any sugestions on what I was doing wrong would be much apriciated.
cheers
seth
Not sure about the Maya Text import. But you could Zapplink a text Stencil or something from Photoshop.
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Try using text as an alpha, you should be able to drag it right onto the plaque.
Nice work btw![]()
Hi!
You could create your text in photoshop, then save it as .psd. Open Zbrush, click on the alpha-palette and import your .psd-file. You have now the text as a single alpha. I would use it with dragrect or dragdot.
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sweet, thanks for the advice guys, I will have a play tonight and see what I can come up with![]()
Great, great piece, Seth, your best by far!!!
![]()
Ta much RawSunlight, I feel like i'm progressing and I guess that is all that you can ask for
Had a play with the alpha thing, rather than showing the whole piece again I will show this....![]()
Thanks for the advice guys, it helped a ton. I'm happy with the result, the text could have been less stepped but I will have to play with the psd's greyscale values to get that right I asume
anyway thanks again![]()
Cool models.
If your using ps try Gaussian blur about three times then import it into ZBrush as an alpha.
Also if you are doing your models for art and illustration work try using HD Geometry up it a few times and just about any alpha looks good - note save with the Subtool Master plugin save and you can not export the HD Geometry thats why I say for art and illustration work.
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wow uni takes up a lot of your life
anyway had a chance to break out a few pieces over the christmas break...managed to finish my first full character and I'm currently working on another character just for giggles
anyway heres some stuffs:
![]()
first uni project....the bike was modeled in maya but I was allowed to bring it into zbrush so that I could polypaint the thing....yay!
![]()
Character concept for a L4D style level...uni project again
just messing about
other pictures of this have been posted in another thread but I wanted a shot of him heer for completness...sorry
![]()
this is my current wip...god I love the h-polish brush
thanks for looking and all that
cheers
seth
Nice work...seth...![]()
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