1. #16
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    cool models and cool style!!!

  2. #17
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    i like the last one. Very funny and cool sculp.

  3. #18
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    The last one looks really cool

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    Hey! Been a while. Nice work on the Batman and the Rhino guy--they have a lot of character!
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  6. #21
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    Hello all, it's been a while. I have been learning stuffs, and aquired a half decent machine. I figured that it was about time to post something again.

    Me+Dust+wolfenstein=GermanOfficerCharacterStrip.jpg

    There should have been text on the plaque but importing the text itself kept crashing Zbrush.. Maya Text set to bevel.....any sugestions on what I was doing wrong would be much apriciated.

    cheers
    seth

  7. #22
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    Not sure about the Maya Text import. But you could Zapplink a text Stencil or something from Photoshop.
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  8. #23
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    Try using text as an alpha, you should be able to drag it right onto the plaque.

    Nice work btw

  9. #24
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    Hi!
    You could create your text in photoshop, then save it as .psd. Open Zbrush, click on the alpha-palette and import your .psd-file. You have now the text as a single alpha. I would use it with dragrect or dragdot.
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  10. #25
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    sweet, thanks for the advice guys, I will have a play tonight and see what I can come up with

  11. #26
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    Great, great piece, Seth, your best by far!!!

  12. #27
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    Ta much RawSunlight, I feel like i'm progressing and I guess that is all that you can ask for

    Had a play with the alpha thing, rather than showing the whole piece again I will show this....plaque.jpg

    Thanks for the advice guys, it helped a ton. I'm happy with the result, the text could have been less stepped but I will have to play with the psd's greyscale values to get that right I asume

    anyway thanks again

  13. #28
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    Cool models.

    If your using ps try Gaussian blur about three times then import it into ZBrush as an alpha.

    Also if you are doing your models for art and illustration work try using HD Geometry up it a few times and just about any alpha looks good - note save with the Subtool Master plugin save and you can not export the HD Geometry thats why I say for art and illustration work.
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  14. #29
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    wow uni takes up a lot of your life

    anyway had a chance to break out a few pieces over the christmas break...managed to finish my first full character and I'm currently working on another character just for giggles

    anyway heres some stuffs:

    bike render 1.jpg
    bike ortho.jpg


    first uni project....the bike was modeled in maya but I was allowed to bring it into zbrush so that I could polypaint the thing....yay!

    billiam2.jpg
    billiam paint.jpg

    Character concept for a L4D style level...uni project again

    monkey.jpg

    just messing about

    masai final rotation.jpg

    other pictures of this have been posted in another thread but I wanted a shot of him heer for completness...sorry

    daddy wip 0.jpg
    daddy wip 3.jpg

    this is my current wip...god I love the h-polish brush

    thanks for looking and all that

    cheers
    seth

  15. #30
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    Thumbs up

    Nice work...seth...
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