1. #31
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    epic
    dig comments man there what make artist love their art more

    check out my pictures sometime

  2. #32
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    Really nice model! Watch out the organic parts though, missing some "natural" form to them, like the ribcage/abs/back part, it looks like a big cube and could do with some anatomy work on it. if you have an orto front and side view would be nice as well, it feels like the legs are arching a bit.
    Great detail! Keep it up!

  3. #33
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    Very, very nice! I love all the details, would be great to see it textured

  4. #34
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    WOW! Awesome model man! Insane amount of detailing - I think you definitely hit the Gears style on the head....looks like it would fit right into the cast of characters in the game!

    I'm really looking forward to seeing more work on this and the final textured version...

    Great work! Keep it up! 5 stars from me!
    Thaddeus M Maharaj
    3D Character Artist at Rockstar Games

    www.thechindian.com
    My Sculpting WIP Thread

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  6. #36
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    Looks great!
    Roger
    -----------------------------
    http://www.cgsculpture.com

  7. #37
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    really good work, you should be proud. Thanks for posting-you lit a fire under me with this one
    Once more unto the breach, dear friends....

  8. #38
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    you are so lucky to be at school and able to do this quality of work.

    Nice work

  9. #39
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    i think it might b nice to add some armor to the upperbody

  10. #40
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    What's wrong with a happy/pleased character? I encourage you to keep bringing the rejoycing faces, because all of the other guys' characters are frowning, and I think it's weak to follow a standard dictated by the american comic book "legends"

    Cheers, and keep it up

  11. #41
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    my man Minkin! Can we see some wireframes too? I was also wondering what would be your process for bringing a model from such a high resolution of detail, to a normal mapped game ready model? Are you still able to capture that same amount of detail?
    Last edited by Menty; 05-20-09 at 09:24 PM.

  12. #42
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    Just got a new computer. Upgraded from a P4 to a I7 and 2gb of ram to 12gb dd3 tri. With all the new functionality I deiced to do a render with mental ray. I redid the boots and worked on the proportions. Highend_render.jpg

  13. #43
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    fantastic!

    Congrats on the new comp too btw.

  14. #44
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    That's an awesome junk shield he's wearing. I have one almost just like it.

    Neat sculpt. Very sinewy.

  15. #45
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    Hell yeah man! Keep up the awesome work. Very nice render too.
    Epic - HIRE THIS MAN!
    Akin Bilgic | Modeler & VFX Artist
    CGGallery.com - Portfolio Website

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