1. #121
    Senior Member User Gallery
    Join Date
    Jun 2008
    Location
    TX, Austin
    Age
    27
    Posts
    240

    Default Done for now.

    Hey everyone. heres my last update for this model. Not that I don't want to want to continue elaboration but bc I have other projects in dev that hold more interest for me. Thank you everyone for the feed back. f.jpg
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	b.jpg 
Views:	73 
Size:	166.7 KB 
ID:	164478  

  2. #122
    Senior Member User Gallery
    Join Date
    Jun 2008
    Location
    TX, Austin
    Age
    27
    Posts
    240

    Default

    MR renders s.jpg b.jpg
    Last edited by Stephenrminkin; 10-29-09 at 01:45 PM.

  3. #123

    Default

    great char ! looks like GOW indeed !

  4. #124
    New Member User Gallery
    Join Date
    Dec 2007
    Posts
    17

    Default

    It's looking great dude.

  5. #125
    Senior Member User Gallery
    Join Date
    Jan 2006
    Age
    31
    Posts
    207

    Default

    Amazing, as usual. Can't wait to see your other works.

  6. #126
    Senior Member User Gallery
    Join Date
    Aug 2008
    Location
    Thailand
    Age
    45
    Posts
    1,073

    Default

    Great work! I love it all: concept/sculpt

  7. #127
    Senior Member User Gallery
    Join Date
    Jun 2009
    Age
    25
    Posts
    413

    Default

    Mindblower!!!!!

    Awesome!
    what is the polycount?
    3D character artist / Digital Sculptor

    Portfolio

    http://mastein3d.blogspot.com/
    CG_Society
    http://msteiner.cgsociety.org
    Email
    marianosteiner@gmail.com

  8. #128
    Senior Member User Gallery
    Join Date
    Jun 2008
    Location
    TX, Austin
    Age
    27
    Posts
    240

    Default Demo Reel

    Hello everyone. Just about done with school and have finished my first demo reel. Still re texturing the GOW game mesh so I left out for now.

    http://3dminkin.blogspot.com/

  9. #129
    Senior Member User Gallery
    Join Date
    Jan 2006
    Age
    31
    Posts
    207

    Default

    Seriously dude, that is some amazing work on there (and I'm only half way through the video :P)

    I don't think you'll have any trouble finding a job as soon as you're out of school! (I wish I could afford to hire you for the game project I got going on )

  10. #130
    Senior Member User Gallery
    Join Date
    Nov 2004
    Posts
    1,505

    Default

    hey man!! cool reel.. i wish you all the best friend.

    cheers

    victor marin

    www.ilusiondigital.com
    www.invictus-designs.com


    DOWNLOAD MY ALPHA PACK:
    http://www.zbrushcentral.com/showthread.php?t=153671

  11. #131
    Senior Member
    User Gallery
    Join Date
    May 2009
    Location
    Croatia
    Age
    29
    Posts
    2,276

    Default

    I'm loving this model, you're riding that gears of war inspiration wave great! That's a positive critic, and now for the negative one hehe I'd make the torso less flat.

  12. #132
    Senior Member User Gallery
    Join Date
    Jul 2006
    Posts
    1,085

    Default

    Great work Stephen, All your sculpts are very clean and well done. Good luck to you.
    Life Is The Temporary Break Away From Nothingness.

  13. #133
    Senior Member User Gallery
    Join Date
    Jun 2008
    Location
    TX, Austin
    Age
    27
    Posts
    240

    Default New_Model

    Thank you everyone for the kind feed back. After seeing rv_el's Bison I was completely blown away. I really like how he used architectural designs into armor. It really gives the character a very stoic and stable feel. Because of this I have decided to create one of my childhood favorite fighter characters Scorpion. I just started doing the concept model yesterday so it is still very early in dev. The over all design I'm trying to accomplish is a mix of Gothic arch, Doom hell, Samurai desing and a touch of GOW Theron. a.jpg c.jpg b.jpg

  14. #134
    New Member User Gallery
    Join Date
    Nov 2009
    Posts
    17

    Default

    awww...awesome man really love the design of the armor. I would apply to epic as soon as your done with this one man. They would probably hire you or consider you.

    Did you import all those individual stitches on the armor from max and place them all in max as instances? then combine them all and import them as subtools?

  15. #135
    Senior Member User Gallery
    Join Date
    Jul 2009
    Posts
    128

    Default

    In the words of Shao Khan..."Finish Him!"

    Heh, sorry it had to be said. :-)

    So far I am digging the armor and for some reason I really like the style of the mask and how the shoulders are so broad. He is also not as lean as the other versions and its refreshing to see someone elses take on such an epic character.

    Nice work!

Page 9 of 12 FirstFirst ... 6789101112 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •