1. #1
    New Member User Gallery
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    Apr 2009
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    Default first model in Zbrush. A DRAGON, help.

    pic4.jpg Well...hello.
    I'm really new to 3d modeling...all I have modeled in Maya is...a "girl"(ended up weird), a castle and...this...a dragon.
    this is the FIRST time using Zbrush...so i'm pretty new to this and I would REALLY appreciate any suggestion please

    I also added what im doing right now....the wings, doing them in MAYA and then importing them to Zbrush...as...a subtool? no idea have to read some tutorials hehe

    thanks for the help!

    pic1.jpg pic2.jpg pic3.jpg

  2. #2
    Super Moderator User Gallery
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    May 2001
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    Default

    Off hand, I would say that you went to the high resolution detailing way too soon. It looks like you imported, subdivided several times, and started detailing. That's a very common mistake among new users.

    Just about every professional ZBrush artist will tell you to divide a model and then sculpt as much into that level as you can before you divide again. This allows you to build up details, focusing first on the basic forms and musculature of the model. That way, when you get to the point where you start on the high resolution stuff it will have a solid and believable foundation. The results will be much more impressive.

    Also, be sure to study source photos. Obviously there's no picture of a real dragon to go from, but dragons are basically giant lizards. So you can get a lot of good information from studying pictures of other lizards to see how their muscle structures work and how the scales are laid out.

    Questions about using ZBrush? Check out these valuable resources:

    ZBrush Tutorial Movies: Link
    Download Center: (PDF documentation, models, plugins): Link

    Online Documentation: Link

    ZBC FAQ: http://www.zbrushcentral.com/faq.php
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    http://www.zbrushcentral.com/search....st&forumchoice

  3. #3
    Senior Member User Gallery
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    Default

    completely agree with aurick, you gotta nail the down the basic forms and give your attention to the overal shapes and anatomy - this will naturally lead you down a path that will finalise with details

  4. #4
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    Apr 2009
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    Default

    thanks for the help!
    i'll get some reptiles pictures and stuff....i just no idea what to modify in scale1-2....
    but i did a little...but I agree it was lost with the details...hmm
    will try to work with it a little and see how it goes.

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