Here's a redline, don't take the muscle anatomy too seriously, I'm not quite accurate and tend to get 'creative' (not in a good way) with those
Comments and more in-depth advice:
Great job on the face, it's really turning out nicely
Mouth's going to be tricky. Not much advice I can give you, this is something I don't quite get myself
Are you going with subtools for the fur? I think it would be nice if you could have it be part of the main sculpt, at least later on when the anatomy is set in stone.
About the legs, those adductors should should be joining the pelvis closer to the middle than how you did it.
Hands could be thicker, but I find it's hard to change them much when you're this far. They're looking nice
Some weird angles and depressions going on with the arms, can be hard to fix.
I think the part that needs a lot of attention right now is around the shoulder area, how it relates to the rest of the torso and how the arms are attached to it.
Look at the clavicle and where it ends on the sides, and how the arm goes from there, it will be helpful to correct this. <- this is my most important advice right now.
I'm looking forward to see your advance, it's getting better and better
Oh, and don't forget the back! It's often neglected, but it's important!
And remember this: when in doubt, find references with Google Image Search
Hi again and thank you very much for all your help i'm learning alot from it.
The unexplained pit and holes in the arms and shoulders are from posing the arms it still has a long ways to go and i'm sorting the problems bit by bit and also taking onboard all your advice and have been looking at lots of reference pictures of body builders/wolves and just about anything else that can help me.
Once i've sorted out the muscle definition i will post new pictures so you can tell me if i've done well and give me any advice to help my model move forwards.
Thanks again Ryan.