1. #31
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    Great works here!! And that was a VERY handy tip!! Thank you!

  2. #32
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    Nice works!
    Roger
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  3. #33
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    thats a really nice idea, thanks for sharing!
    nosce te ipsum!

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  4. #34
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    Thank's for tips

    Great work but you need to refine the shoulder area.
    Bye
    Leo

  5. #35
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    Simple, smart and usefull!
    Thank you very much Danko!

  6. #36
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    Good sculptings

  7. #37
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    Question:

    Is your terminator bust two meshs or is it all one? How did you go about creating it?

    Our class is working on a project where me model our face and head and battle damage it and have the t800 skull under the skin. I was just wondering about your process. We are about to go into zbrush really soon.

    Thanks much.

  8. #38
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    i made it in two meshes, cause in this way i had more control over the entire sculpt, the t800 was not superdefined cause i knew in the end that It didn't have to show a lot (and of course i made it with the previous version, so no hard surface brushes ). I made it entirely in zbrush as it was a contest about sculpting, and besides having the possibility to model my base mesh in another application, i wanted to have fun with the pen tablet ..even if the result would have been better making it in XSI.. i used a lot of masking and projection master to create the creases and details, and combinations of flatten, pinch and dam-standard for the hard edges
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  9. #39
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    Thanks for the information! How did you find out the brush works with sub tools? Was this just an accident or is it mentioned? It makes me wonder how many other brushes work with sub-tools as part of their function. Thanks again!
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  10. #40
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    Thanks for the quick reponse!

    Our class had modeled it in Maya first and are about to bring it into zbrush. We're planning on rendering in Mental Ray for Maya. I just got done doing tests and it's looking promissing, but we'll see. I'll post up some images once I get deeper into zbrush.

    Very cool work thanks much!

  11. #41

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    How did you do the hair? Was it all done in zbrush?

  12. #42
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    Oh yeah, the hair was another cool technique invented on this occasion : i extracted the up part of the head as a separate tool and divided it to a high poly count, then used a standard brush in spray mode with alpha 23 (guess it was 23, the one full of dots) to create a mask made of all little dots, then inverted the mask and with the snake hook brush, with short strokes, i slowly pulled the hairs. it gave me the possibility to sort of stylize them in different parts, very handy for short hair or fur
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  13. #43
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    Great tip & great T-800 model
    thank you for share

  14. #44

  15. #45
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    Something quite different form my usual themes, a nonsense work born for fun while trying to achieve different styles..now wanna try to tweak a bit the composition.pesceflatcolor.jpg
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