upham - Thanks. I'm attempting to model based on real people, not anatomy charts. According to your post the man in this image has no ribcage.
http://sportsebooks.com/content_imag...odybuilder.jpg
P'etur - Thank you. I'm guessing you meant his abs were the lego part? I always intended on tweaking them in ZBrush as doing it in 3ds max would have been a pain. So, I modeled them based on the general structure of each ab muscle and left the actual shape of them for when I could easily push and pull them in ZB.
Here's what I've done in ZBrush. Now I'll begin modeling the in-game version from this. I may add more detail later if I have extra time.
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