1. #91
    Member User Gallery
    Join Date
    Apr 2005
    Location
    brazil
    Age
    37
    Posts
    60

    Default

    Food,Sathanael:Thanks a lot guys...
    Toledo: Thanks man, you right about the symmetry, i´ll make some changes in the final model...
    update:
    BRUXA-WIP-3.jpg

  2. #92
    Senior Member User Gallery
    Join Date
    Aug 2007
    Posts
    1,127

    Default

    I like how she is coming out so far!

  3. #93
    Member User Gallery
    Join Date
    Apr 2005
    Location
    brazil
    Age
    37
    Posts
    60

    Default

    some speeds, the creature´s based in a chainsaw concept, and the meg´s from the jedi master Teves...
    CRIATURA_CHAINSAW.jpg

    MEG_TEVES.jpg

    OLDMAN_WIP.jpg

  4. #94
    Senior Member User Gallery
    Join Date
    May 2005
    Location
    Belgium
    Age
    45
    Posts
    821

    Default

    Great sculpts!
    Happy ZBrushing! Greetings, Dominiek.
    My sketchbook :
    http://www.zbrushcentral.com/showthread.php?165152-My-stuff



  5. #95
    Senior Member User Gallery
    Join Date
    Mar 2009
    Location
    Simi Valley, CA
    Posts
    1,449

    Default

    Great, highly skilled sculpts here. Love 'em!


  6. #96
    Member User Gallery
    Join Date
    Apr 2005
    Location
    brazil
    Age
    37
    Posts
    60

    Default

    Hi guys, it´s been a century ago that i dont post anything here, i like to show some of my last works . This one i did for a book about the folklore of Eastern Europe, use the Lightcap system and BPR passes , try to finish all the light and material inside ZB. Combined the polypaint by hand with photos in the spotlight. Composition with photoshop. Great fun...




    This one it�s a lowpoly model for Adhesive Games, original concept by Khang Lee. Tech: 8.443 tris, 2048 Diff,Spec,Normal,Gloss,Glow,Reflect. Xouliu Viewport Shader / 3d Max.
    Zbrush e 3d Max for Highpoly and Xnormal to bake Normals,Cavity and AO.


    i did this bust for a character art test to CDProject Red. Tech: 6.000 tris, 1024 Color, Spec,Normal,Alpha. Xoliul Viewport Shader / 3d MAx.


    some skketchs...

    Last edited by biano3d; 08-02-12 at 06:01 AM.

  7. #97
    Member User Gallery
    Join Date
    Apr 2005
    Location
    brazil
    Age
    37
    Posts
    60

    Default

    ...


  8. #98
    Senior Member
    User Gallery
    Join Date
    Apr 2004
    Location
    New York, New York
    Age
    38
    Posts
    550

    Default

    I'm digging these! The Baba Yaga looks great

  9. #99
    Senior Member User Gallery
    Join Date
    Nov 2009
    Location
    SLOVAKIA
    Age
    28
    Posts
    144

    Default

    I love your psychopatic looking characters !

    witchy noses, bloby faces
    by Raphael Constantine Lemontmoon
    email:lemontmoon@gmail.com
    experiences: Concepting, Character modeling, enviroment modeling,3ds MAX rigging,
    3d motion tracking,composition, vector graphics, texturing, animation, UDK level design
    and scripting






Page 7 of 7 FirstFirst ... 4567

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •