Calm down and breath. You should be able to do it even if the model has streched faces, in fact, if you are going to print it in that pose, is better to make the UV's posed, lot better than make them without posing, if you make the Uv's in T pose (or low T pose) and then you start posing you will get texture distorision everywhere, so I guess you are doing the way it should be (the streched/torned/bended faces will have no texture distorsion and they will have correct mapping).
If you plan to use the model in another situations, then you are "doomed" (but never so much to start again modeling from the begining).


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. You should be able to do it even if the model has streched faces, in fact, if you are going to print it in that pose, is better to make the UV's posed, lot better than make them without posing, if you make the Uv's in T pose (or low T pose) and then you start posing you will get texture distorision everywhere, so I guess you are doing the way it should be (the streched/torned/bended faces will have no texture distorsion and they will have correct mapping).
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