Video-Game Character Re-imagining Challenge
Here's a fun challenge for anyone interested...
Take one character from any video game you enjoyed in the past and bring them to life in zbrush in a new way...
Change their outfits, their physical appearance, the style in which they are designed, make them bigger, make them smaller, stronger, weaker, whatever... just go crazy and have fun.
Post and let everyone know who or what you're working on and whenever you get some progress feel free to show it off!
All skill levels are invited (obviously, I mean, I'm pretty much a newbie).
I'm going to start mine tomorrow and I've decided to do Barret from Final Fantasy 7.
I hope everyone joins in on the action, it really is a great chance to learn.
Man, I am having a lot of trouble with Barret.
He looks more pudgy than buff and the gun arm is giving me hell.
I'll start posting images soon.
This is what I've got so far...
It's still really really choppy and I still haven't attached the gun arm.
Any help would be... well... helpful.
I am going totally insane.
I made the gun arm as a separate ztool and merged all of the subtools on the arm together so I could append it into the character model but...
When I got the gun arm set up as subtool within the character model I couldn't move it into place because every time I tried... parts of it refused to move out of place.
Here's a picture, someone PLEASE help.
Check out the gun arm!
im in ))) Great challenge should be alive )) Luck everyone!
I hope not! I'm thinking about starting to work on Starfox next...
I really love this kind of challenge, I accept the challenge of Re-Imaging, it is more challenging then the fun for me. I will try on GTA Vice city. I will just Re-Image the actor not the weapons.
I saw your it is really nice one you created. The gun arm is also nice.
I think I have three competitor.