Nice man! Keep it up.![]()
Nice man! Keep it up.![]()
Akin Bilgic | Modeler & VFX Artist
CGGallery.com - Portfolio Website
Doggy 7:Thanks,Appreciated,well all i used for this face is from my own Alpha library plus some alphas from Rick baker and old Antropus alphas plus some new Technique i have learned recently
FabioPaiva:Thanks Fabio!appreciated man,your recent Real time model is rocking!
RockinAkin:hey Akin,thanks Glad you like it!
ok here is more Progress of the character with render,there are several things need to add to this guy,some modification and Etc:
this is one of the project that i had a great Fun working on it and still love to work on!about more than 90% of work done in Zbrush:from modeling Sculpting,Resurfacing,texturing and uv!
also it's good to say Thanks Again for amazing mentor ship From Kris Costa and Gio Nakpil!
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Mohammad Modarres
Available for Freelance/Full time job.
Website
Blog
ZBcentral sketchbook
really cool .. did you pose teh hands ?
love teh lighting '
love the face expression
e-mail rovlasov@yandex.ru
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xtrm3d:thanks man,yeah i did a simple rig in maya!glad you like it!
magbhitu:thanks
rodion vlasov:thanks!
so here is the model of Xenomorph and new update of render!still need add eyes to xeno morph and also change the lighting and Etc![]()
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Mohammad Modarres
Available for Freelance/Full time job.
Website
Blog
ZBcentral sketchbook
Excellent work Mohammad! Excellent!
Chris Carter (aka CgCarter)
Modeler & Digital Sculptor
http://www.cgcarter.com | Z4R4 Beta Thread | The Grenadier
Available for freelance and full time opportunities
This is outstanding! I'm sure Huante would be proud!
chris-carter:Thanks Buddy!Glad you like it!
industripop:Thanks,hope he like it!hehe
here is more Update:
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Mohammad Modarres
Available for Freelance/Full time job.
Website
Blog
ZBcentral sketchbook
Oh man that round thing looks so creepy and great you should make it smaller and put more focus on it ;D
Its areal shame to crop it so much in that last image you did, especially the right side face on it ;D
slocik:Thanks,it's more for Composition purpose!
and this is Final Image: i had a Blast Working on this one:
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Mohammad Modarres
Available for Freelance/Full time job.
Website
Blog
ZBcentral sketchbook
awesome work man!
i think the older version with more spec is a little bit more apealing
but great piece
congrats
3D character artist / Digital Sculptor
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i'll second the more spec - as well as add some weathering to the metal ring on the chest strap. it's just a little too clean and machined right now to go with the rest of the image. this is a great piece please keep dialing it in.
Great job with modeling flesh! Love it.
marianosteiner:Thanks Man,Glad you like it,appreciated!well,i agree about Spec but i did this since i felt the previous one was a bit metalic!
magbhitu:thanks man,yeah,i agree abour your point but i think time to move on some thing new
robinalien:Thanks
here is a Screen shot from Zbrush for Uv's,almost 99% of uv for zombie project done with Uv master in zbrush and i amazed by speed and efficiency and will use it for all my upcoming project!
Dynamesh and Qremesher also Played a big rule during this one!
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Mohammad Modarres
Available for Freelance/Full time job.
Website
Blog
ZBcentral sketchbook