Ive been using zbrush for a while now, but im a pretty slow learner, heres my next creation ->
im getting a lot cleaner and better at it, the clay brush is amazing, but im yet to make anything finished and scattered.
Hey man, i'm pretty new myself so I'm hesitant to offer any real criticism, since I don't know all that much.
I'm sure you know the well-worn bit of advice that you should sculpt in as much detail as possible at each subdivision level before moving up to the next. Also, I've found a good way to get cleaner, sharper edges is to build up the corners of edges and push down grooves (alphas 37, 38 and 39 are good for this) and then use the pinch brush along those lines to tighten them up.
Masking an area and then using Deformation -> Inflate is another good way to make raised areas with crisp edges, though it seems to work best on the highest subdivision levels.
Hello rouncer, I think what you have so far is quite good even for a beginner. When I first started using ZBrush, my sculpts were horrible. Then I found out that the best way to sculpt in ZBrush is starting at a very low Subdiv and move up as you've max your capbility to do at the low level.
My fav brushes now are: te clay brush, Claytube, and the Dam Standard Brush which allows a very sharp sculpt.