1. #31
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    wow. Thanks SolidSnakexxx! Here's another update... man i've got alot to do still. where did the time go?!
    BofD_back_v01.jpg
    BofD_front_v01.jpg

  2. #32
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    sculpting update, slowly getting there:
    BofD_torso_v01.jpg
    BofD_legs_v01.jpg

  3. #33
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    The musculature is great, but a few things bother me. The vastus mediali look almost doubled and too pronounced, overpowering the knees. The infraspinatus and teres major also seem like they should move away laterally from the midline, not superiorly as they appear to be now. I also see this in some other details of the back. I believe that the muscles of the back typically flow in a similar fashion. Also, the lateral aspect of the tibia seems excessively prominent in comparison to the medial. I apologize if my anatomical terms are incorrect or excessive, they just seem like the best way to explain my input. I may also be wrong in terms of anatomical knowledge, as I am no expert, these things simply appear to be incorrect from my understanding. Other than those things, it is looking great.

  4. #34
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    i like the wings a lot,maybe his back shoud be bigger,but is just the way i see it

  5. #35
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    The wings(allthough not finished) and the head are flawless!
    I like the method you used for creating wings and feather.
    And i agre with Twitchmonkey that there is something off with some of the muscles...
    Anyway, looking forward on the final!!!
    Regards!

  6. #36
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    Default Thanks for the comments! Here's an update...

    Twitchmonkey- Thanks so much for the great info. I havent heard the words in a while, need to brush up on the areas (no pun intended). I looked at some reference... I tried to fix those areas, feel free to correct it. Thanks again.

    Sankar- I think your right. THe back should be a little bigger to hold those kinda wings. I'm starting to think the overall muscles are too big. So if i tone the rest of the body down a bit and maybe get the back a little more bigger it will help. not sure if i'll have time tho.


    a i r- Hey thanks air! I'm glad you like the video. I just found something out cool while doing the wings... you can have a plane as a subtool then click and drag feathers out in a straight fashion...even if your not on the subtool of the plane! It's like its regarded as pixols maybe. Thanks again.

    Here's an update attempting to fix the areas ya mentioned, (opps running late to work... )




    BofD_legs_v02.jpg

  7. #37
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    Good progress. The main problem I see is that the muscles don't seem to be properly layered. If I recall correctly, the teres major and infraspinatus are deeper muscles, covered by the trapezius and lats. They are still visible, as you have shown, but yours appear to bulge over more superficial muscles. I see the same sort of thing happening in the legs. The biceps femori sort of disappear under the vastus laterali and vastus mediali, whereas I believe they should be partially covered, giving the biceps femori greater prominence. You've certainly addressed the issues I had previously though, which I think have helped the sculpt. Nice work.

  8. #38
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    worked on eyes... used poly paint with radial symmetry. I may use a regular shader like the glass to get the specular better.
    Also started to pose the model. I'm thinking I'll pose it and then model the the clothes on last. Hope to get that update out by wed.
    BofD_eyes_v01.jpg

  9. #39
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    In terms of basic coloration, the eye is looking great, but the material is a bit flat. Prosthetix seems to have achieved a great eyeball effect in Zbrush in his cyclops thread, if he decides to post his material(s), you may want to go with those. Powerful eyes are definitely something you're going to want if you can manage it.

  10. #40
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    wow...

    i love angels, and this one is looking awesome so far!

  11. #41
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    Twitchmonkey - Thanks for the tip Twitchmonkey. You are right, the eyes are gonna need more work ands thanks for the info on Prosthetix's eyes. Those are awesome. That helps alot.

    wethand - Thanks dude! I really appreciate it.

    Im finally getting around to posing this guy. Good thing its so easy in to do this in zbrush. Here are some ideas for the pose (created this pose guy from just zspheres) , tell me which ones ya like...

    dawn_poses_v03.jpg

  12. #42
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    I like the third pose, sort of a Led Zeppelin version Icarus feel. More noble and less defeated though.

  13. #43
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    I like the 7th. from left 2 right,The wing's are great ae well as your char!!

  14. #44
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    Thanks TwitchMonkey and Jupiter! I like those poses too. If I have time I will do that pose too. I think Im gonna go with this one for now ..
    dawn_final_pose_v01.jpg

    And the transpose vid... im adding clothes he's posed.

    Last edited by slickytom; 02-12-09 at 01:21 AM.

  15. #45
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    A close up... (need to really fix up these hands, and would to get detail on the feathers)

    dawn_final_pose_v03.jpg

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