I apologize for the small update but they are a big thing for me.
In this one I'm learning the retop, polypaint and multiple subtools. I'm very happy about this because it's the first time I'm work with a model that has parts in ZB.
Though this isn't retopolized or polypainted yet, I understand how to do it now. First I had to append the two hands which I did not now how to do.
I got both hand append but I had to move them around. Finally when I understood that then I mirrored it and flipped the normals to correct the display of an inverted hand.
It would have nice if I just brought in one hand, position and scale it then just duplicated it with a mirror. This way I would know that both hands are exact copies. But I don't know how to duplicate a subtool.
Well at least at this point, I know that the process will work of making the whole model one mesh will work as a retopology.
I believe I have to smooth out the arms, merge them and I can start remeshing..