1. #1
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    Default Action Hero - Radii

    Artist: Alonzo Von Threet

    Hero Name: Radii

    Citizen Name: Professor Woodrow.

    Occupation: Mathematic/Archeology

    Story: Professor Woodrow is a mathematician in the US colleges. His research of ancient culture led him to an intriguing code that unlocked stone hedge, the pyramids and other Mayan mysteries. He presented his breakthrough coding algorithms to his colleague but they rejected his discoveries. It was too radical and broke conventional mathemetical laws that society has been become accustom to. He was rejected and ostricised. He continued his studies alone with many proven successes. His new math was fasters and lead to new dimensions in metaphysics. He became slightly cynical and well deserved arrogant and use his math to provoke his colleagues whenever possible until they acknowledge his discoveries. They became so adament that they tried to destroy his findings by destroying the very pyramids, and ancient mysteries land marks which proved his theories to be true. There was a continual battle to beat at the professor at his own math and claim his discoveries for themselves. This lead to an arch enemy. One of his inventions that they claimed was Energy Sphere Levitation (ESL) but only he had the full features sphere traveling and knew all it's capacities.

    The INCIDENT
    The professor was refining his math in at one ancient landmarks that was key to activating the code. After aligning the code with a special energy suit, it gave him the power to travel and harvest the power of algoriths, math, energy and codes like the world never seen.


    ABiLITIES:

    Destabilizing old math, on old energies and algorithms on a molecular level.

    Generating forcefields space and time travel.

    Has power over anything that is a sphere no matter the size.

    He can through the magnetic shifts of planets off their energy feilds.

    Vulnerablities:

    Can not operate where there are now spheres. He can only recreate energy from the radius of spheres. Needs a marble, stones, coins or anything round.

    Energy feild destablizes his on molecular structure if he uses the energy without the protective suit.


    Radiusm.jpg

    sorry for the poor drawing. I just realised I have no photoshop skills and I couldn't decide what to do til the last minute. Hope to get into ZBrush and character creations.




    Last edited by AVTPro; 01-09-09 at 09:20 PM.
    Alonzo Von Threet
    Zbrusher OSX

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    Still working out my thoughts on the character. I'm sure it will be a developmental process. I'm adding a bit of mech now.

    I decided, since he needs spheres to operate, his energy comes from a ancient stone and gems. A main ancient spherical stone dries the suit and the suit activates the power of the stone through his new math algorithm. Smaller gems or spheres he carries on his belt.

    suit.jpg
    Alonzo Von Threet
    Zbrusher OSX

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    I see you are still refining the character design...He's indeed quite unique. Very interesting take on a hero.

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    Interesting concept using science and math for a heroes powers. I would assume as long as there is any round part to an object, then he can manipulate it correct? Also the idea of using planets magnetic fields and all for traveling is great. Same with the force field and time travel. It makes sense in a way that if he can manipulate or solve mathematics equations then he can solve the mystery of time travel or nearly anything for that matter.

    I kinda like that his face is not very defined and somewhat ominous. I would think about a design that really makes you focus on his suit since that is the key component to this character.

    Good job with your concept once again, although it is vague it is unique and leaves much open for refinement. Looking forward to an update :-)

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    Interesting Concept

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    Nice Concept man!!!!
    Beto Prado
    FreeLancer Character Modeler & Designer
    betoprado@mac.com


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    Quote Originally Posted by Aberrant
    Interesting concept using science and math for a heroes powers. I would assume as long as there is any round part to an object, then he can manipulate it correct?
    Good question Abberant, I'm still working that out in my mind. There's some pros and cons to the answer. For instance, how it would look visual if he were trapped in an enviro with now sphere or circles. Visually it could be cliché to have only squares or straight lines as an arch-enemy especially if his name is "Cubics".

    What if his math powers let him extrapolate or derive sphere from a cubic?

    Secondly, what about if he only sphere that he could fight his enemy were the nemesis' EYEBALLS (lol) They are round enough right? Could be messy to have an much of enemies who's eyes were all popped out. That would make RADii look like a meany.

    Lastly, I though what about if he could extroplate or derive circles and spheres from the area of a cube? Then no cube or retrangular object would be beyond his power. But where's the challenge in that? He can just project a circle in a square and slam a foe with it. No good. :/

    Only thing like about that idea is that he can use his a GUI or HUD in his visor to locator spheres. Or does he actually need an object? can it just be a sphere or circle between objects? Through his vision he tries run his algorthms between the negative objects of that sit in the radius of a circle, like Stone Hedge. However this starts to remind me of that 3D cartoon, Action Man. But he had on visor, and would calculate a solution from the perilous event taking place. He would "Amp It up" then know where to jump and how much force to apply.

    Quote Originally Posted by Aberrant
    Also the idea of using planets magnetic fields and all for traveling is great. Same with the force field and time travel. It makes sense in a way that if he can manipulate or solve mathematics equations then he can solve the mystery of time travel or nearly anything for that matter.
    Yes, this is an old original concept that is making it's way back into TV commericial. Rhapsody music. Iron Man (toon). However, it's something that I have been keeping in the back of my mind for years. I think it may have been implanted there as a child when I watch the Good Witch in Wizard of Oz fly travel in a bubble. I have some more stronger original concepts for this thought/vision.

    Quote Originally Posted by Aberrant
    I kinda like that his face is not very defined and somewhat ominous. I would think about a design that really makes you focus on his suit since that is the key component to this character.
    Thanks. I will keep this in mind to try to focus on the suit not so much the character in the suit. Actually, I want to just focus on the pose of the character in the suit. It should be a fun challenge to think of how to you pose a hero running math. I'll focus on the pose and not levitating objects.

    Quote Originally Posted by Aberrant
    Good job with your concept once again, although it is vague it is unique and leaves much open for refinement. Looking forward to an update :-)

    yes, "Action Hero" is very vague to me. I had some difficulty settling on a character. I had a couple of old character concept I thought of doing but I scrapped it all at the very last minute and wanted to create a character solely on the contest. I only had time to do a rough.

    The concept hit me from something I had seen on YouTube the day before the deadline. It was a mathematician who discovered some secrets of the prymid, stone hedge or indian relics. It's was based on the omission of "Pie". The next day, out of now where this hit me as a great back story for a conflicted character. I was going to do a female robot or warrior. All he was doing was trying to convince the academy that his discoveries were merited. I don't know if it was a bunch of YouTube malarchy but I thought what if ten years from now they discover this new way of doing math could do "unimaginable" things?!?!

    Hence I made him a super hero
    I'll post the links if you interested, they are boring and the guy sounds kind of kooky but I was inspired.
    Alonzo Von Threet
    Zbrusher OSX

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    Quote Originally Posted by SolidSnakexxx
    I see you are still refining the character design...He's indeed quite unique. Very interesting take on a hero.

    Yes, I am very much in the embryonic stages of Character Design, more like a thumbnail. Quite honestly this is the main value of why I wanted to be in the contest. I want to learn ZB3 and Character Design.

    I hope to follow Gnomon experts like Ryan Kingsley, so I can learn ZBrush and Anatomy (Zack Patroc and Meats). I'm familar with ZB2 but now with ZB3 on OSX I am elated. I purchased a few of their Gnomonlogy DLs. Also, I am going to use Gnomon BTS. I will have to improvise a lot.

    Also, thanks MDGeist and Y/Haüss
    Alonzo Von Threet
    Zbrusher OSX

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    OK Guys,

    Here's what I decided to do. Sinces I'm still a little unclear on the Character Design, I decided to get moving on the male anatomy of the Action Hero.

    I started by opening the Gnomonology video by Ryan Kingslein. I love Zsphere because they are such a fast way to map out your character in 3D without all individual poly-pulling. I only got half way through his video before I jetted off on my own. I probably should finish looking at it, but Zbrush gave me what I wanted so fast.

    It blows me away that I can model a character though I don't have the designed fully figured out yet.

    RADii-Zsphere.jpg

    I going to finish the tutorial now. I like how Ryan purposely keep the spheres simple.

    I really hope he goes over the Transpose tool. I don't know how to use that yet.
    Last edited by AVTPro; 01-13-09 at 02:12 AM.
    Alonzo Von Threet
    Zbrusher OSX

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    Well, part of the fun in ZBrush is about the ability to experiment while sculpting..So you are doing fine..and man the base mesh's looking good.

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    Yes, Zbrush is unbelievable. Quite honestly, I use to work around a bunch of guys who like modeling with an Old Modeler program this is not defunct. When I started cheering about ZBrush, they ostracized me for the group. Kind of where I made up the emotions element of my story. Really I don't like to cage model unless it's unavoidable. It's unintuitive compared to ZB.

    Thanks for compliment, I'm really antsy about the Transpose tool. Hope I learn it soon. I see some tweaks in the legs
    Alonzo Von Threet
    Zbrusher OSX

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    BTW, I love your Mantis Man. It's Phenomenal work. I have been watch it all along.
    Alonzo Von Threet
    Zbrusher OSX

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    nice base mesh, keep it up

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    Default Introduction to ZBrush 3

    Very nice proportions, he looks very athletic... built for speed

    Is it the "Introduction to ZBrush 3" your looking at, or the free face sculpture one:
    http://www.youtube.com/watch?v=FA4U4...kingslien.com/

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    I'm honing the basic idea of the suit.

    The basic idea I'm having is a machine that is one piece that he dons his shoulders. It's more like a shawl and a deep sea diving suit. The crystal is high in the generator. His helmet is a holographic force field but has a HUD. It can crystalize into a glass looking surface. No Data Glove per se. He's going to have a gun but it doesn't shoot bullets, just energy like a taser. It will fit on to a hand and leg bracket and is powered by the energy tubing from his arms. I think he needs a back pack but I don't want don't want it to get to heavy or bulky.


    I want his suit to be more like a one piece, airforce pilot or jump sui, not really tight. He's fit but is a normal guy.

    Radii.jpg

    I would like cool mechanical boot but haven't thought it out yet. I don't want it to be too heavy but I would like it to support the shawl.
    Last edited by AVTPro; 01-13-09 at 05:57 AM.
    Alonzo Von Threet
    Zbrusher OSX

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