Wow! I really like your updates and well done on continuing your work after the deadline! Looks damn great!![]()
Wow! I really like your updates and well done on continuing your work after the deadline! Looks damn great!![]()
A Turntable!With Perspective Shift!
I had an idea how to animate a shift in perspective with a turntable so I thought I'd try it out on Gorgonna. Basically, I used a cylinder the same height as Gorgonna and animated it's movement on a 3D layer to change the bounds of the entire model, thus changing perspective. Also, I applied an all-black texture to the model, disabled UVs on all subtools but the cylinder, and activated 'Texture>Transparent' to make the cylinder invisible.
The second video shows the animation of the cylinder--I simply started each element on separate sides of the document and then had them travel across to the other side, thus keeping the horizon in the middle.
On a separate note, I fiddled around with compression, size, etc... and found that PNG video compression actually worked pretty well when posting to YouTube. Also, the document size has to actually be 1284x964 to yield a 640x480 video at half-size; apparently ZBrush clips a few pixels when rendering videos at 'AAHalf' size.
Thanks for looking!
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Captain Sensible: Thanks!![]()
that look great, nice work. and by the way some of my favorite hard surface work form the contest...
copyright 2012 all rights reserved.
Simply wonderful work! Thanks for the vids![]()
Hey Marsyas, cool video! Thanks for sharing! And I agree -- you´ve some awesome-nifty hard surface skills!
Are we going to see some cool new things from you soon?![]()
VERY NICE MODEL!!
Shame this one didn't make it to the deadline. 5* from me!
Great tips as always, I must try this one.
And Gorgonna is so stylish, really nice to see him turning down like that. Would do a really great print.
Max
http://maxs-stuff.blogspot.com/
My ZBSketchbook
My other threads: A - B - C - D - M - P currently working on S
Thanks, guys! I attached a brush I made while working on Gorgonna which helped me make some of the clean lines. It's a sorta variant of the Slash2 brush which pinches on one side. Here's a description:
The pinch flips sides and carves inward when you hold the 'alt' key so it's easy to refine both sides of the stroke.
Also, as I mention in the image, you can simply sketch with the brush--no need for lazy mouse or anything. In fact, the lines in the image above were built up with multiple strokes.
The reference to a macro is simply to make sculpting easier--like with the Slash2 brush, the direction of your stroke controls the shape of your brush.
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threetails: Thanks! It was a good learning experience.
Captain Sensible: Thank you!
Moni-Poroni: Thanks!My output of 'cool things' has slowed a bit as of late.
dustbin1_uk: Thanks, dustbin1_uk!
maxinkuk: Thanks again, maxinkuk!