1. #61
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    some of the best box modeling on here, i'm taking notes, good work, look forward to seeing it posed up.

    c77
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    -World of Red Sands-
    copyright 2012 all rights reserved.

  2. #62
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    mindkicking technique.... nice detail... nothing more to say!

  3. #63
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    Looking awesome! Great to see your use of ZSpheres!
    Chris Curtis

    ~ Looking for work ~

    2011 Modeling Reel
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  4. #64

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    Very clean modeling

  5. #65

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    The dreaded 'do... and mask tweaking.

    Way too much work... had to use a lower rez version to keep poly counts low too. Even tried retopoing the base unit but ended up selectively dividing certain areas with local subdivision.

    The last pic is the zsphere rig I made in Z2 to position the strands.

    Gorgonna16a.jpg

    Gorgonna16b.jpg

    Gorgonna16c.jpg

    Gorgonna16d.jpg


    ---------------------

    threetails: Thanks! Dunno if I'll finish posing before the deadline...

    wethand: Thanks you!

    Captain Sensible: Thanks!

    raguyarts: Thanks! It's been quite a challenge...
    Threads: * - * -* - * - * - * - * - * - * - * - * - * / Tuts: * - * - * - *

  6. #66
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    Sick zbrush detailing ! Very inspiring.
    Guillaume Tiberghien
    Portfolio

  7. #67
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    Rally Great Buddy!

    I love how you model all completely in Z!!! All my respect!
    When you are ready just a little posture study, render and... Top Row (I hope...) !!!

    Ciao!

  8. #68
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    Dude you are the absolute master of zspheres! You've done things with this model that I didn't think possible in zbrush, very impressive!

  9. #69
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    Very cool technique of ZSphere rigging.. the strands are looking marvelous...certainly you are the master of ZSphere like JP stated!

  10. #70

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    Wow, massively impressive.

  11. #71

  12. #72

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    Just some renders.

    I won't be finishing the contest so I thought I'd goof off. Dunno if I'll work on this character anymore--I kinda feel like I got what I needed out of it. All in all, I'm pretty content, even if I didn't finish.

    Anyway, good luck to everyone else! And thanks for stopping by.

    Gorgonna17a.jpg

    Gorgonna17b.jpg

    Gorgonna17c.jpg

    Gorgonna17d.jpg

    Gorgonna17e.jpg


    ---------------------


    gtiber: Thank you! Glad to inspire.

    piz: Thanks, piz! I was just trying to have fun and get some practice, but thanks for the encouraging words.

    jp_smith: Thanks! I just hope they fix zspheres in the next update so I don't have to keep using Z2.

    SolidSnakexxx: Thanks, SolidSnakexxx!

    Juggertha: Thank you!

    Etcher: Thank you!
    Threads: * - * -* - * - * - * - * - * - * - * - * - * / Tuts: * - * - * - *

  13. #73
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    wow i'm really sorry you won't be finishing her, she's totally amazing. Fantastic character and execution.

  14. #74
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    wow, this is beautiful---no need to rush it for a contest! any chance of getting you to do a basic zbrush hard modeling tutorial?

  15. #75
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    no!! you have to at least pose this awesome model. btw nice to see someone else who makes use of the low poly box modeling techniques. your sculps are always so beautiful.

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