1. #46
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    fluxist8070, yes that previous hand attempt was no good, but this method for deploying Zspheres works great (see previous post diagram)
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  2. #47
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    Default Costume Design

    Costume design still WIP, only focusing on the forms and rhythms atm. Colour swatches on the left, will get into later today.

    Comments, feedback always welcome

    1.jpg
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  3. #48
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    Default Costume Design Continued

    I feel good with the flow of the design, am working on colours now and will post later

    1.jpg
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  4. #49
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    Default Costume Design Continued

    ...And the back.

    1.jpg
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  5. #50
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    Good design, very relaxed, you can sense the extreme coolness of the character.
    Max
    http://maxs-stuff.blogspot.com/
    My ZBSketchbook
    My other threads: A - B - C - D - M - P currently working on S

  6. #51
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    Good job so far. I'm really liking the look of this character.

  7. #52
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    thanks maxinkuk and jackdaniels666. Knoweapon channels his power from his inner stillness, so I'm glad you're picking it up on it maxinkuk.

    First version of the colour scheme. Feedback appreciated



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  8. #53
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    Very nice update, SOLcreator. And I do like the color scheme of Knoweapon. And I think the Ryu's force build up pose would be an interesting pose to apply on this character.... It would look extra cool when you pose the character with his cape all floating....This one's going to be great, man...

    BTW, you've got such cool sense of design/color. Somehow I kind of like the Gray/Blue ..with no red...for some reason...maybe because it looks more calm....and more fitting with his name..."Knoweapon"

  9. #54
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    Thanks SolidSnakexxx for affirming the colour scheme . This really helps me . I really like the white and grey too, and I think I will only accent it with small amounts of colour.

    I meditated on it and saw some amazing visions for him, totally surging with this white/blue energy.

    I've taken the concept as far as I need to insofar as the story and design goes, now I am shifting my focus to the sculpt

    - SOL
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  10. #55
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    Hi SOL!
    I like the curves on your outfit! The neck and shoulders areas should be very interesting!
    Like Snake I think you should avoid the red and stick to the blue/grey/white scheme. You have a very unique style so far, and I can't wait to see it transposed in 3D
    Adrien Debos
    Portfolio

  11. #56
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    Weird, I can't see any of the images?

  12. #57
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    Thanks goldo_O, I'm feeling the white/grey/blue/green colour scheme is the right direction to go.

    dustbin1_uk, all the images on my thread are being hosted on my server, and I just realized that I did not permit the "http://209.132.96.165" URL to hotlink on the back end. Sorry about that! All fixed now


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  13. #58
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    The blue and red cape are too "superman-ish" for me... I'd say try another colour scheme..

    Nice progress though... I like your WIP.
    Keep it up!
    Thaddeus M Maharaj
    3D Character Artist at Rockstar Games

    www.thechindian.com
    My Sculpting WIP Thread

  14. #59
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    yes I agree chindian, I'm going in the direction of the white and grey, with small amounts of, probably the green and blue.

    Thanks for the crit


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  15. #60
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    very interesing cloth. the curves and saturation.

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