-
Yes, sorry if my description is rather unclear. But I do it exactly the way you say it in your post. The only difference I see is that you probably usually build new topology on top of the old one? I was trying to modify the existing one without deleting more of it then absolutely necessary (in my case, I wanted to get rid of the triangles next to the margin of the armor plate). That is why the first thing, as described in the tutorial, is to select all of the existing topology by "painting" over the model and then reconnecting lines or erasing points. My problem is that the program crashes as soon as I begin that "painting" process.
I hope this is a more accurate description of the issue. Thank you a lot for your help! And again sorry if I was rather unclear
-
Xcellent looking base model ... good luck !!!
-
Hey thanks for the clarification. Yeah I have never had any success with that method. I st ear clear of it. I would definitely just redraw the topo instead. If you draw big polys it will only take a few minutes, you will have more control and better luck, and it will come out super clean.
-
In my experince with topo paint if my model has lower sub lvl's the and say i'm a model with 3 sub,s and i want re topo on the third then i delete lower after i clone so if i mess up i still have my model,hope this helps..
-
Thank you all for your help! The right solution came from the Pixologic support team and it works fine
These are the instructions:
"To edit existing topology, you need to do one more step.
Before turning on the Edit Topology button you also need to press Tool>Topology>Select Topo and select the model again. (So you select it twice -- the first time in the Rigging menu and the second time in the Topology menu.) Then when you turn on Edit Topology you will see all the lines.
Now you can add your additional edge loop. Shift won't work. What you need to do is move your pointer so that it's on a line where you want to put a new point. It'll snap to the middle of the line. Click. Then move around where you want the edge loop to go, clicking on the middle of each line that it crosses."
-
I like your concept and the start of your sculpt. I really like the face. Keep up the good work and happy zbrushing.
-
-
-
-
-
-
Nice ground base...Looking very cool..and love the pearl like material....
-
-
damn i dont think i saw this thread
. the renders are looking really nice. i like the hand details too. keep it up
-
Wow...I really like the red...contrasting the white pearl..of the rest. Looking hot there~
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules