1. #1
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    Default Action Hero - Multi-Man

    Kurt O'malley's uncle Owen was always eccentric. Uncle Owen was an archeologist, a world traveler, and always had something to show Kurt from his travels. But this time, uncle Owen was nervous, as he hurriedly took Kurt down to the old cellar. He sat Kurt down, and explained in hush tones about his latest find, while swearing Kurt to secrecy. Uncle Owen had just returned from South Africa, where a miner of a diamond mine had shown Owen what he had been pursuing all his life, the essence of life. The protoplasmic soup that life itself on Earth had sprung from. As he opened the bag, he pulled a jar with a glowing goopy liquid. It moved and pulsed, and as uncle Owen opened the jar Kurt couldn't help but touch it. The goop clung to Kurt, and covered his whole body, giving him the powers of the Earth and life itself! Fire, water, air, and earth. At that moment, they heard gunshots outside, and Kurt and uncle Owen ran out to see that the claim holders of the South African diamond mines had tracked down uncle Owen and were threatening Kurt's family. Kurt's new found powers quickly disposed of the criminals, and he would use his abilities to protect the innocent, and forever more be known as Multi-Man!

    Hi all, my name is Brenden Bannon, long time reader and first time poster to this excellent forum. My daughter and I thought up of this idea today, and I am very happy to enter it into this contest.

    Multi-Man sketch copy.jpg

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    Wow, this guy has all the cool super elemental powers... The sketch looks impressive as well. Look forward to your next update

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    Thanks, SolidSnakexxx, I really like your Mantis man!

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    Very nice concept and my feeling is that to model it and sculpt it is a serious challenge. Rendering elements isn't easy, but if it is done properly it can be amazing. Best of luck.
    Max
    http://maxs-stuff.blogspot.com/
    My ZBSketchbook
    My other threads: A - B - C - D - M - P currently working on S

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    Thanks Maxinkuk, yes this will be a challenge. I'm new to Zbrush, but will do the best I can.

    Base mesh made in Maya:
    Human Base Mesh.jpg

    Rough sculpt:
    Multi-Man rough sculpt.jpg

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    The update looks good , wolftrax. I like what you have so far and look forward to your next update.

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    nice I have always been a fan of the 4 main elements. Your scetch looks good and i see your off to a good start on you model. Im looking forward to see how you sculpt out each element of his body

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    Thanks SolidSnakexxx and Sazar26, here's more sculpting done.

    Mulit-Man further sculpt.jpg
    Last edited by wolftrax; 01-17-09 at 01:21 AM.

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    Nice progress. Keep out!
    http:www.animastur.com

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    Thanks Animastur!

    Multi-man back.jpg Back detail:

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    very nice concept, good work with his muscle mass too

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    Please note that the rules require that your entry be updated at least once per week. If no updates have been made on this entry within the next 48 hours I'm going to have to disqualify it.

    Questions about using ZBrush? Check out these valuable resources:

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    Thanks Pharion!


    Head detail:
    Mulitman head closeup.jpg
    Last edited by wolftrax; 02-03-09 at 08:34 PM.

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    I like the head update especially the clenching of his teeth.... Look forward to see how you'd blend the various elements into one.

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    Thanks Solid,


    Fire experiments:

    firerender.jpg

    firerender2.jpg

    firerender3.jpg

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