1. #46
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    nice blocking in, looks great.

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  2. #47
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    I like the fact you model this guy already half posed! Very clever and amazing work so far! Keep it up!
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  3. #48
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    Wow, cannot fault this!

    Excellent concept sketch and beautifully expressive and limber sculpting. Got a feeling this one is going to stand out, good luck with him

  4. #49
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    Nice progress!
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  5. #50
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    maxinkuk, mkk316, threetails, animastur, petekasim - Thx for kind comments

    SolidSnakexxx - Thx man ...do you ever sleep ??

    goldo_O - Haha yes trying a shortcut

    Still blockin the main shape, making him bit more bulky and finally found some new matcaps which I am really happy with ..

    Okay need to start posing soon before I get carried away with the sculpting

    BaseMesh4.jpg

  6. #51
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    This is looking very cool, I like the forms you have blocked in, he looks big and bad ass!

  7. #52
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    Looking sick man! His rocky skin is coming along nicely
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  8. #53
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    Nice update! I dig this guy! I like the elephant like feet I don't know if you were planning on that but it sure is cool!

  9. #54
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    He scares me.
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  10. #55
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    that coming along real swell I can tell this is going to turn out real nice

  11. #56
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    yea man i'm liking this guy alot! i just looked at your creature and that thing is great too! great design keep it up

  12. #57
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    jp_smith, GregStrangis, sazar26, digitalsmithy - Thx Guys

    maxinkuk - Hehe hope in a good way

    skullbeast = Thx and yup trying to get the feet like the concept ...they kinda like elephant feet things

    small update mostly worked on the back


    BaseMesh5.jpg

  13. #58
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    Gra ' Nox is looking great!

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  14. #59
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    Wow! that is looking sweet. I really like your style.
    Maybe his pecks are a bit small.

  15. #60
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    Question, maybe its a dumb one but I'm still learning, how did you modify the topology in your base mesh?

    I see in your Adaptive skin you added loops for the mouth and you changed the edge flow near the torso, how did you do that?

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