1. #1
    Senior Member User Gallery
    Join Date
    Mar 2008
    Location
    London
    Age
    29
    Posts
    388

    Default Action Hero - Pulse

    Hey guys! Im really happy to be a part of that contest.
    It took some time for me to develop my Hero, but now the backstory and concept are ready for posting i think.

    Enjoy!

    pulse_concept2 copy.jpg
    Artist Name: Maximilian – Gordon Vogt

    Hero: Pulse

    Real Name: Quin Loose

    Backstory:

    In 1940 Quin was 45 and worked as a mechanic for a weapons manufacturing company. He worked on a prototype of a particle accelerator
    tankcannon. Due to a malfunction he was called to repair the machine.
    When he was inside the plasmatunnel to repair the enginecells, the machine started and overloaded. The impulse emitter imploded and the whole factory
    was destroyed in seconds. There was just a crater left when the scienceteam got threre and saw the impossible. Quin layed in the middle of the mess, half disintegrated,
    falling appart slowly with parts of his body changing the molecular structure. They brought him to area 51 and put him into a container that sustained his structual form.
    They studied him for years and did tests on him,
    trying to understand his condition and how he was able to survived the catastrophy.
    They thought he was in a coma, but since they put him in that container he was at full consciousness but wasnt able to move.
    65 years later they were able to build a system that could sustain his structural form. 56 cylinder were attached to his body.
    Those „savers“ are storing the exact position of every single molecule in his body.
    This system was build into a suit which is powered by three high performance reactors that can be worn as a backpack.
    It was a torture when they drilled the savers into his body. When they had applied the suit and turned on the reactors he was able to move again.

    Well, after that he was so pissed that he got nuts, attacked the scientists and ran away. Everything he touches in his way out of the building disintegrated into dust.
    When they tried to catch him by force with military support he felt cornered and suddenly disappeared in a bright flash of light.
    Since then he is on the run, trying to understand what has happened to him and mastering his abilities.


    Facts:




    • Quins state of disintegrating is an instant. The savers in his suit are able to keep the molecules, as his body, correctly arranged.
    • When his sute is turned off, he has to use all his strenght to keep him self from falling appart. When that happens its even very hard for him to move.
    • If the saver system is down for a longer time spontainious impulses are starting to shoot out of his body, destroying his souroundings.
    • He is now 105 Years old.
    Abilities:


    • disintegration of any material by sending impulse beams out of his body.
    • changing the aggregate state of a material by shoting impulse beams out of his body.
    • changing and rearranging the molecular structure of any material on touch.
    • Light speed traveling in a straight direction by accelerating his own body with a concentrated impulse. His own body disintegrates into every single molecule throughout that process.
    Last edited by gordon-v; 01-04-09 at 08:58 AM.
    Maximilian - Gordon Vogt

    my PORTFOLIO

    my ZBcentral SKETCHBOOK



  2. #2
    Member User Gallery
    Join Date
    Mar 2008
    Location
    Northglenn, CO
    Posts
    32

    Default

    Nice start mate. Like your design concept and just can't wait to see him.

  3. #3
    Senior Member User Gallery
    Join Date
    Oct 2008
    Location
    Germany
    Age
    27
    Posts
    2,406

    Default

    Noch ein Deutscher Zbrush-Künstler
    Cool
    Ich mag Deine Skizze und freue mich auf die Zbrush Version
    Nette Grüße

    -----------------

    Another german Zbrush artist
    Cool
    I like your concept sketch and I´m looking forward to the Zbrush version
    Kind regards

  4. #4
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    USA
    Age
    35
    Posts
    5,212

    Default

    Impressive gears you have placed on him. Can't wait til he's get converted to ZModel.

  5. #5
    Senior Member User Gallery
    Join Date
    May 2007
    Posts
    189

    Default

    Nice concept, look forward to your next post

  6. #6
    New Member User Gallery
    Join Date
    Oct 2008
    Posts
    18

    Default

    Thats a solid start and a great concept. I'll be watching your thread for progress!
    Cheers,

    Jar3D

  7. #7
    Senior Member User Gallery
    Join Date
    Mar 2008
    Location
    London
    Age
    29
    Posts
    388

    Default Thank you guys

    Thanks everyone for the kind words!
    I really apreciate it and hope I can live up to your expectations!

    Here comes my next update! The Basemesh build out of Zspheres and then the progress from the rough adaptive skin to the basemesh.

    Thank you for stopping by, cirics are apreciated as allways.

    Zsphere meshcreation:
    zspheres.jpg

    From adaptive skin to basemesh
    zs_to_base.jpg

    Basemesh:

    basemesh.jpg

    Ho do I embed youtube or vimeo videos?
    Thanx for watching!

    Last edited by gordon-v; 01-10-09 at 08:56 AM.
    Maximilian - Gordon Vogt

    my PORTFOLIO

    my ZBcentral SKETCHBOOK



  8. #8
    Senior Member User Gallery
    Join Date
    Jul 2003
    Location
    Belgium
    Posts
    1,083

    Default

    Great start on the basemesh !
    Keep it up.

  9. #9
    Member User Gallery
    Join Date
    Apr 2008
    Posts
    68

    Default

    looking great so far. Great concept/drawing too!

  10. #10
    Senior Member User Gallery
    Join Date
    Mar 2008
    Location
    London
    Age
    29
    Posts
    388

    Default little update

    Here comes just a little update.
    I worked a bit on the anatomy and the general shape of my hero. Hands and Head are nearly untouched and are
    the next thing to go for. Im in the middle of a freelance job right now and have just little time.
    But that job is going to be finished around the 19th and then i will dedicate all my time on Pulse.
    critics are more as welcome.

    First sculpting session:

    VIMEO LINK

    I did some tweaks later on that i havent recorded somehow. I had
    recocnized some proportion problems on a second view. I used the
    anatomy reference model of Zack Petroc to get some of my proportions
    right. Zacks model is just grate, and worth buying. I recommend it to everyone.
    I also decided to make the shoes as subtools later.

    So here is the current wip:
    anatomysculpting1.jpg


    thanx, gordon!
    Maximilian - Gordon Vogt

    my PORTFOLIO

    my ZBcentral SKETCHBOOK



  11. #11
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    USA
    Age
    35
    Posts
    5,212

    Default

    Wow, that's impressive update...Looking very tight.. I've got to look into Zack's tutorial..many who watched it seems to have real amazing WIP.

  12. #12
    Senior Member User Gallery
    Join Date
    Sep 2007
    Posts
    142

    Default wow

    nice anatomy, great definition of muscle groups..

  13. #13
    Senior Member User Gallery
    Join Date
    Mar 2008
    Posts
    219

    Default

    excellent work so far! The anatomy is looking very natural, the only crit I have is that the latissimus dorsi should be bulkier and more inflated to fit in with the rest of his muscles. Right now they are definately too small.

    keep up the good work, the concept looks great

  14. #14
    Senior Member User Gallery
    Join Date
    Aug 2008
    Location
    Kent, UK
    Age
    32
    Posts
    1,194

    Default

    Wow... nice update. Good attention to anatomy. Try to work on the model as a whole and not leave the hands, feet and head until last. Lookin good though!
    Chris Curtis

    ~ Looking for work ~

    2011 Modeling Reel
    Website

    Sketchbook

  15. #15
    Senior Member User Gallery
    Join Date
    May 2007
    Location
    London UK
    Posts
    966

    Default

    Very, very good, excellent anatomy! It would be perfect if the nipples weren't that far apart. My eyes keep on falling there.

    To embed Youtube and all other codes look here.
    http://www.zbrushcentral.com/zbc/misc.php?do=bbcode
    Max
    http://maxs-stuff.blogspot.com/
    My ZBSketchbook
    My other threads: A - B - C - D - M - P currently working on S

Page 1 of 6 1234 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •