Action Hero - Pulse
Hey guys! Im really happy to be a part of that contest.
It took some time for me to develop my Hero, but now the backstory and concept are ready for posting i think.
Artist Name: Maximilian – Gordon Vogt
Real Name: Quin Loose
In 1940 Quin was 45 and worked as a mechanic for a weapons manufacturing company. He worked on a prototype of a particle accelerator
tankcannon. Due to a malfunction he was called to repair the machine.
When he was inside the plasmatunnel to repair the enginecells, the machine started and overloaded. The impulse emitter imploded and the whole factory
was destroyed in seconds. There was just a crater left when the scienceteam got threre and saw the impossible. Quin layed in the middle of the mess, half disintegrated,
falling appart slowly with parts of his body changing the molecular structure. They brought him to area 51 and put him into a container that sustained his structual form.
They studied him for years and did tests on him,
trying to understand his condition and how he was able to survived the catastrophy.
They thought he was in a coma, but since they put him in that container he was at full consciousness but wasnt able to move.
65 years later they were able to build a system that could sustain his structural form. 56 cylinder were attached to his body.
Those „savers“ are storing the exact position of every single molecule in his body.
This system was build into a suit which is powered by three high performance reactors that can be worn as a backpack.
It was a torture when they drilled the savers into his body. When they had applied the suit and turned on the reactors he was able to move again.
Well, after that he was so pissed that he got nuts, attacked the scientists and ran away. Everything he touches in his way out of the building disintegrated into dust.
When they tried to catch him by force with military support he felt cornered and suddenly disappeared in a bright flash of light.
Since then he is on the run, trying to understand what has happened to him and mastering his abilities.
- Quins state of disintegrating is an instant. The savers in his suit are able to keep the molecules, as his body, correctly arranged.
- When his sute is turned off, he has to use all his strenght to keep him self from falling appart. When that happens its even very hard for him to move.
- If the saver system is down for a longer time spontainious impulses are starting to shoot out of his body, destroying his souroundings.
- He is now 105 Years old.
- disintegration of any material by sending impulse beams out of his body.
- changing the aggregate state of a material by shoting impulse beams out of his body.
- changing and rearranging the molecular structure of any material on touch.
- Light speed traveling in a straight direction by accelerating his own body with a concentrated impulse. His own body disintegrates into every single molecule throughout that process.
Last edited by gordon-v; 01-04-09 at 09:58 AM.
Nice start mate. Like your design concept and just can't wait to see him.
Impressive gears you have placed on him. Can't wait til he's get converted to ZModel.
Nice concept, look forward to your next post
Thats a solid start and a great concept. I'll be watching your thread for progress!
Great start on the basemesh !
Keep it up.
looking great so far. Great concept/drawing too!
Here comes just a little update.
I worked a bit on the anatomy and the general shape of my hero. Hands and Head are nearly untouched and are
the next thing to go for. Im in the middle of a freelance job right now and have just little time.
But that job is going to be finished around the 19th and then i will dedicate all my time on Pulse.
critics are more as welcome.
First sculpting session:
I did some tweaks later on that i havent recorded somehow. I had
recocnized some proportion problems on a second view. I used the
anatomy reference model of Zack Petroc to get some of my proportions
right. Zacks model is just grate, and worth buying. I recommend it to everyone.
I also decided to make the shoes as subtools later.
So here is the current wip:
Wow, that's impressive update...Looking very tight.. I've got to look into Zack's tutorial..many who watched it seems to have real amazing WIP.
nice anatomy, great definition of muscle groups..
excellent work so far! The anatomy is looking very natural, the only crit I have is that the latissimus dorsi should be bulkier and more inflated to fit in with the rest of his muscles. Right now they are definately too small.
keep up the good work, the concept looks great
Wow... nice update. Good attention to anatomy. Try to work on the model as a whole and not leave the hands, feet and head until last. Lookin good though!
Very, very good, excellent anatomy! It would be perfect if the nipples weren't that far apart. My eyes keep on falling there.
To embed Youtube and all other codes look here.