1. #1
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    Default Action Hero - Julius Reich, "The Healer" "Protector"

    Hero: Julius Reich: AKA The Healer, Protector

    Artist: Jeff Meckley

    Julius-Reich.jpg

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    Duuuude! Nice story, but If you say he's got a medallion, draw a medallion in the concept! I like it, but he needs something physical to make him look extraordinary. A giant medallion or a giant syringe would do it. Good Luck.
    Aimanimation.com

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    Hey thanks aiman.

    Yeah, I was wondering about what to do about the medallion. I wonder if some kind of shield would work. I was wanting this hero to be a bit inconspicuous so a shield would make him a blatant super duper hero.

    Any more suggestions?

    JM

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    Another cool sketch and nice back story. Yes, put the medallion on him

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    Some zsphere work and adaptive skin.

    Zspheres1.jpg

    Skin1.jpg

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    His feet are larger than his chest! Nice story btw .

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    GRRR8 zspheres model ... xcellent

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    Excelent Zsphere work dude. Need to take a couple notes
    Vitor Ferreira

    ACTION HERO ENTRY

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    Thanks all for the comments.

    Some updates on the anatomy work.

    Forearms are quit complicated with all those flexors and extensors. It always seems to be the hardest part for me.

    My whole world is Blue.


    Anatomy-Update.jpg

  10. #10

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    Very nice start on the scluping. Yes forearm is not easy but I wouldn't mind much with all the muscles. Afterall, even in the most builded man, the shape you get is the result of most muscles and you can hardly distinguish them.
    Vitor Ferreira

    ACTION HERO ENTRY

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    anatomy... my personal weakness. luckily i don't have this problem!

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    A short video of forearm work

    Last edited by jeffmeckley; 01-09-09 at 04:03 PM.

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    OK Video is in now.

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    New video of some work on the head, mostly the eyes. Don't like the quality but it does show some technique for the eye work.


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    Didn't see this thread for awhile....and now it has great updates. The shape especially the face looks good...Look forward to your next update.

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