1. #106
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    really looking great, i love the pad of his hands and the way you have the flesh pulling in tension on the fingers, great forms as always.

  2. #107
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    Hi Rick

    love the head ,great inspiration again !

    Alex Oliver

  3. #108
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    Alex, Thanks buddy. I was worried about you because I haven't seen you here on this forum for a while I am glad to see that you are alive and well. Did you see my Chaney Jr head?

  4. #109
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    Chaney Jr head? Thread link??? Your Karloff frankenstein is outstanding, an I aleways point that ut when people mention that CGI couldn't really be used to make believable classic monsters.

  5. #110

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    Gareee, the Chaney Jr stuff is here http://zbrushcentral.com/zbc/showthread.php?t=65691.
    I kept these all loose they are not finished like The Frankenstein one.
    I was getting tired of working on the werewolf so switched gears for a while and did this. Well I guess I didn't switch gears that much since this will eventually become the Wolfman. This started out as a scan but has been re worked considerably.

    1.jpg



  6. #111
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    OH MY GOD!!
    LUCKY YOU ARE TO HAVE ALL THE TECHNOLOGY AVALIABLE FOR YOU!

    The digital era of the make up fx is closer and closer, I supouse that you use this to make the designs.
    The movement of the piece is very cool.

  7. #112
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    *cough*cheater*cough cough*
    Can you show us what it looked like before rework/correction?

    -d

  8. #113
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    Wow..what a fantastic thread monstermaker... !!!!
    Great work...and great details.

  9. #114
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    ZOWIE!, kick me in the giblet's thats cool.

  10. #115
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    Very nice !!
    prosthetix

  11. #116
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    Beautiful sculpt! !

    Yesterday, I was browsing through my old Fango’s and reread an article on Dick Smith’s Hunger make-up FX on David Bowie. Do you think he would’ve used Zbrush to try out the ageing process (as in your test movies on this thread)? I would love to see you test out the wolfman transformation… but then again, you said you were done playing with the ZBrush animations… .

    Already looking forward to your next post. .

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  12. #117
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    Thanks guys,
    Here is what the scan data looked like before I started. I tried to do a re mesh and re project the scan data on the new mesh and Failed miserably. I had a friend do that for me and it was a great help.
    Last edited by monstermaker; 02-08-09 at 08:23 AM.

  13. #118
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    Ouch! Looks like the scan data where almost useless. Good you posted, cause now we can compare and see what was your input (imo: impressive input).

    !
    __________________________________________________ __________

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  14. #119

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    This looks fantastic. Lon Chaney right?
    Im kidding , im kidding!
    This opens up amazing opportunities for designing stuff for makeup. The possibilities are really exciting. Now, theres no reason for any design to get lost in translation.

  15. #120
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    That chaney has such a museum quality to it!

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