1. #61
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    I love the concept for this man... Really excited to see how the 3D model comes out... keep on goin! I'll keep an eye on this one...
    Thaddeus M Maharaj
    3D Character Artist at Rockstar Games

    www.thechindian.com
    My Sculpting WIP Thread

  2. #62
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    Haha, indeed thank god for zspheres, i cant imagine how you would take the roots and so much other stuff without zspheres. Anyways ur model is looking good. He is still too clean looking to look villaneous but dont fret too much, once you start adding more details and a twisted beard he will start looking more villaneous.
    Also, Dont use the snakehook brush too much for your roots, I know it takes longer but use zspheres, the topology of the result is better so you will have an easier time sculpting them.

    If u look at my moustache you'll see what I mean. The extent to which you can use zspheres.
    http://www.zbrushcentral.com/zbc/sho...6&page=3&pp=15
    Last edited by aiman; 01-03-09 at 08:29 PM.
    Aimanimation.com

  3. #63
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    Hi Chris! I was very glad to see you entering the contest few days ago! Your concept is wonderful and knowing how talented you are in sculpting, it will be a treat for the eyes to follow your progress.
    Adrien Debos
    Portfolio

  4. #64
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    wow, this is looking good, I like the zshpere roots. nice work.

  5. #65
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    Very good casting for the head!

  6. #66
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    The head on the actor is weaker, because it is rounder and there is more delicate, looser, older flesh. I think you are right, the chiseled look on the sculpt makes him a stronger looking hero and your idea to make him more human and fallable will add that extra touch.

  7. #67
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    hahaha! that's a good choice for paint over and reference!!

  8. #68
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    looks great! really like the concept, and looking forward the detailed sbrush model

  9. #69
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    beautiful sculpting.
    looking forward to see you adding the roots.

    -r
    rasmus warming
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    my blog

  10. #70
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    This guys has already started to look mean , nice update .

  11. #71

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    Very good work with the zspheres
    This one is coming along nicely.
    I was wondering how is gonna be the pose
    of your character, so many possibilities.
    keep on goin! I'll keep an eye on this one...

  12. #72
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    Original idea and good sculpting. Keep going.

  13. #73
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    I have to say that this is my favorite character in this competition! I cant wait to see the roots growing!

    greetings, gordon!
    Maximilian - Gordon Vogt

    my PORTFOLIO

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  14. #74
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    Very nicely rendered concept. The progress looks great so far. It seems zshperes are the way to go for the roots. Can't wait for the updates.

  15. #75
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    My favourite concept! Very original and top-notch execution.

    Only thing I would say about the model (and I think you hinted at it yourself),
    don't make him too beefy, but keep it more gnarled and bony like in the concept.

    Very cool!

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